/external/opencv3/3rdparty/openexr/Imath/ |
D | ImathColorAlgo.cpp | 50 double hue = hsv.x; in hsv2rgb_d() local 56 if (hue == 1) hue = 0; in hsv2rgb_d() 57 else hue *= 6; in hsv2rgb_d() 59 int i = int(Math<double>::floor(hue)); in hsv2rgb_d() 60 double f = hue-i; in hsv2rgb_d() 82 double hue = hsv.r; in hsv2rgb_d() local 88 if (hue == 1) hue = 0; in hsv2rgb_d() 89 else hue *= 6; in hsv2rgb_d() 91 int i = int(Math<double>::floor(hue)); in hsv2rgb_d() 92 double f = hue-i; in hsv2rgb_d() [all …]
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/external/skia/src/animator/ |
D | SkDrawColor.cpp | 36 SkScalar hue; in RGB_to_HSV() local 38 hue = 0; in RGB_to_HSV() 42 hue = SkScalarMul(green - blue, part60); in RGB_to_HSV() 43 if (hue < 0) in RGB_to_HSV() 44 hue += 360 * SK_Scalar1; in RGB_to_HSV() 47 hue = 120 * SK_Scalar1 + SkScalarMul(blue - red, part60); in RGB_to_HSV() 49 hue = 240 * SK_Scalar1 + SkScalarMul(red - green, part60); in RGB_to_HSV() 52 return hue; in RGB_to_HSV() 61 SkScalar hue = choice == kGetHue ? hsv : RGB_to_HSV(color, kGetHue); in HSV_to_RGB() local 72 int sextant = SkScalarFloorToInt(hue / 60); in HSV_to_RGB() [all …]
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D | SkAnimateSchema.xsd | 1250 <!-- @attribute hue The hue component of an HSV color. Hue ranges from 0 to 360. --> 1251 <xs:attribute name="hue" type="Sk:Float"/>
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/external/opencv3/samples/cpp/tutorial_code/Histograms_Matching/ |
D | calcBackProject_Demo1.cpp | 17 Mat src; Mat hsv; Mat hue; variable 35 hue.create( hsv.size(), hsv.depth() ); in main() 37 mixChannels( &hsv, 1, &hue, 1, ch, 1 ); in main() 66 calcHist( &hue, 1, 0, Mat(), hist, 1, &histSize, &ranges, true, false ); in Hist_and_Backproj() 71 calcBackProject( &hue, 1, 0, hist, backproj, &ranges, 1, true ); in Hist_and_Backproj()
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/external/opencv3/samples/cpp/ |
D | camshiftdemo.cpp | 102 Mat frame, hsv, hue, mask, hist, histimg = Mat::zeros(200, 320, CV_8UC3), backproj; in main() local 127 hue.create(hsv.size(), hsv.depth()); in main() 128 mixChannels(&hsv, 1, &hue, 1, ch, 1); in main() 132 Mat roi(hue, selection), maskroi(mask, selection); in main() 155 calcBackProject(&hue, 1, 0, hist, backproj, &phranges); in main()
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/external/opencv3/samples/tapi/ |
D | camshift.cpp | 102 cv::UMat hsv, hist, hue, mask, backproj; in main() local 128 hue.create(hsv.size(), hsv.depth()); in main() 129 … cv::mixChannels(std::vector<cv::UMat>(1, hsv), std::vector<cv::UMat>(1, hue), fromTo, 1); in main() 133 cv::UMat roi(hue, selection), maskroi(mask, selection); in main() 160 … cv::calcBackProject(std::vector<cv::UMat>(1, hue), std::vector<int>(1, 0), hist, backproj, in main()
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/external/dng_sdk/source/ |
D | dng_camera_profile.cpp | 379 for (uint32 hue = 0; hue < hues; hue++) in FingerprintHueSatMap() local 385 map.GetDelta (hue, sat, val, modify); in FingerprintHueSatMap() 878 for (uint32 hue = 0; hue < hues; hue++) in ReadHueSatMap() local 890 hueSatMap.SetDelta (hue, sat, val, modify); in ReadHueSatMap()
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/external/opencv3/doc/tutorials/imgproc/histograms/back_projection/ |
D | back_projection.markdown | 91 Mat src; Mat hsv; Mat hue; 103 hue.create( hsv.size(), hsv.depth() ); 105 mixChannels( &hsv, 1, &hue, 1, ch, 1 ); 112 - **&hue:** The destination array of the copied channels 115 case, the Hue(0) channel of &hsv is being copied to the 0 channel of &hue (1-channel) 145 calcHist( &hue, 1, 0, Mat(), hist, 1, &histSize, &ranges, true, false ); 151 calcBackProject( &hue, 1, 0, hist, backproj, &ranges, 1, true ); 154 backproj matrix, which will store the backprojection of the source image (&hue)
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/external/libpng/contrib/gregbook/ |
D | rpng2-x.c | 1221 double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t; in rpng2_x_load_bg_image() local 1258 hue = (angle + PI) * INV_PI_360 + aoffset; in rpng2_x_load_bg_image() 1269 if ((hue < 0.0) || (hue >= 360.0)) in rpng2_x_load_bg_image() 1270 hue -= (((int)(hue / 360.0)) * 360.0); in rpng2_x_load_bg_image() 1271 hue /= 60.0; in rpng2_x_load_bg_image() 1272 ii = (int)hue; in rpng2_x_load_bg_image() 1273 f = hue - (double)ii; in rpng2_x_load_bg_image() 1993 double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t; in rpng2_x_reload_bg_image() local 2026 hue = (angle + PI) * INV_PI_360 + aoffset; in rpng2_x_reload_bg_image() 2037 if ((hue < 0.0) || (hue >= 360.0)) in rpng2_x_reload_bg_image() [all …]
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D | rpng2-win.c | 972 double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t; in rpng2_win_load_bg_image() local 1009 hue = (angle + PI) * INV_PI_360 + aoffset; in rpng2_win_load_bg_image() 1020 if ((hue < 0.0) || (hue >= 360.0)) in rpng2_win_load_bg_image() 1021 hue -= (((int)(hue / 360.0)) * 360.0); in rpng2_win_load_bg_image() 1022 hue /= 60.0; in rpng2_win_load_bg_image() 1023 ii = (int)hue; in rpng2_win_load_bg_image() 1024 f = hue - (double)ii; in rpng2_win_load_bg_image()
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/external/mesa3d/src/gallium/state_trackers/xvmc/ |
D | attributes.c | 100 context_priv->procamp.hue = value / 1000.0f; in XvMCSetAttribute() 144 *value = context_priv->procamp.hue * 1000; in XvMCGetAttribute()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_csc.h | 40 float hue; member
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D | vl_csc.c | 187 float h = p->hue; in vl_csc_get_matrix()
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/external/chromium-trace/catapult/third_party/Paste/paste/evalexception/media/ |
D | MochiKit.packed.js | 4603 },colorWithHue:function(hue){ argument 4605 hsl.h=hue; 4727 },fromHSL:function(hue,_4e4,_4e5,_4e6){ argument 4730 },fromHSV:function(hue,_4e9,_4ea,_4eb){ argument 4844 },_hslValue:function(n1,n2,hue){ argument 4845 if(hue>6){ 4846 hue-=6; 4848 if(hue<0){ 4849 hue+=6; 4853 if(hue<1){ [all …]
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
D | mixer.c | 784 camp.hue = procamp->hue; in vlVdpGenerateCSCMatrix()
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/external/opencv3/doc/py_tutorials/py_imgproc/py_histograms/py_histogram_backprojection/ |
D | py_histogram_backprojection.markdown | 54 where h is hue and s is saturation of the pixel at (x,y). After that apply the condition
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/external/opencv3/modules/videoio/src/ |
D | cap_libv4l.cpp | 1476 retval = capture->imageProperties.hue; in icvGetPropertyCAM_V4L() 1716 capture->imageProperties.hue = v4l_value; in icvSetControl()
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D | cap_v4l.cpp | 2454 retval = capture->imageProperties.hue; in icvGetPropertyCAM_V4L() 2742 capture->imageProperties.hue = v4l_value; in icvSetControl()
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/external/llvm/ |
D | CREDITS.TXT | 336 E: morten@hue.no
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/external/opencv3/doc/tutorials/core/mat_the_basic_image_container/ |
D | mat_the_basic_image_container.markdown | 123 - The HSV and HLS decompose colors into their hue, saturation and value/luminance components,
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/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/translit/resources/ |
D | Transliterator_Kanji_English.txt | 1533 彩>'[hue]';
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/external/libexif/po/ |
D | da.po | 27 # hue -> farvetone
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/external/icu/icu4j/main/shared/data/ |
D | Transliterator_Han_Latin_Definition.txt | 21122 彩 < hue; 35924 色調 > hue; 55066 彩 > hue;
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