Searched refs:hullSect (Results 1 – 1 of 1) sorted by relevance
529 int hullSect = this->hullCheck(opp, start, oppStart); in hullsIntersect() local530 if (hullSect >= 0) { in hullsIntersect()531 return hullSect; in hullsIntersect()533 hullSect = opp->hullCheck(this, oppStart, start); in hullsIntersect()534 if (hullSect >= 0) { in hullsIntersect()535 return hullSect; in hullsIntersect()