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Searched refs:i915_buffer (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_resource_buffer.c56 struct i915_buffer *buffer = i915_buffer(resource); in i915_buffer_destroy()
99 struct i915_buffer *buffer = i915_buffer(transfer->resource); in i915_buffer_transfer_map()
114 struct i915_buffer *buffer = i915_buffer(resource); in i915_buffer_transfer_inline_write()
140 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_buffer_create()
170 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_user_buffer_create()
Di915_resource.h42 struct i915_buffer { struct
104 static INLINE struct i915_buffer *i915_buffer(struct pipe_resource *resource) in i915_buffer() function
106 struct i915_buffer *tex = (struct i915_buffer *)resource; in i915_buffer()
Di915_context.c73 mapped_indices = i915_buffer(i915->index_buffer.buffer)->data; in i915_draw_vbo()
81 i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data, in i915_draw_vbo()
Di915_state.c689 struct i915_buffer *ibuf = i915_buffer(buf); in i915_set_constant_buffer()
691 struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL; in i915_set_constant_buffer()
1000 buf = i915_buffer(buffers[i].buffer)->data; in i915_set_vertex_buffers()
Di915_state_emit.c375 c = (uint *) i915_buffer(i915->constants[PIPE_SHADER_FRAGMENT])->data; in emit_constants()
/external/mesa3d/src/gallium/winsys/i915/drm/
Di915_drm_buffer.c220 struct i915_drm_buffer* i915_buffer = i915_drm_buffer(buffer); in i915_drm_buffer_is_busy() local
221 if (!i915_buffer) in i915_drm_buffer_is_busy()
223 return drm_intel_bo_busy(i915_buffer->bo); in i915_drm_buffer_is_busy()