Searched refs:i915_buffer (Results 1 – 6 of 6) sorted by relevance
56 struct i915_buffer *buffer = i915_buffer(resource); in i915_buffer_destroy()99 struct i915_buffer *buffer = i915_buffer(transfer->resource); in i915_buffer_transfer_map()114 struct i915_buffer *buffer = i915_buffer(resource); in i915_buffer_transfer_inline_write()140 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_buffer_create()170 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_user_buffer_create()
42 struct i915_buffer { struct104 static INLINE struct i915_buffer *i915_buffer(struct pipe_resource *resource) in i915_buffer() function106 struct i915_buffer *tex = (struct i915_buffer *)resource; in i915_buffer()
73 mapped_indices = i915_buffer(i915->index_buffer.buffer)->data; in i915_draw_vbo()81 i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data, in i915_draw_vbo()
689 struct i915_buffer *ibuf = i915_buffer(buf); in i915_set_constant_buffer()691 struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL; in i915_set_constant_buffer()1000 buf = i915_buffer(buffers[i].buffer)->data; in i915_set_vertex_buffers()
375 c = (uint *) i915_buffer(i915->constants[PIPE_SHADER_FRAGMENT])->data; in emit_constants()
220 struct i915_drm_buffer* i915_buffer = i915_drm_buffer(buffer); in i915_drm_buffer_is_busy() local221 if (!i915_buffer) in i915_drm_buffer_is_busy()223 return drm_intel_bo_busy(i915_buffer->bo); in i915_drm_buffer_is_busy()