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Searched refs:i915_texture_create (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_resource.c15 return i915_texture_create(screen, template, FALSE); in i915_resource_create()
Di915_resource.h112 i915_texture_create(struct pipe_screen *screen,
Di915_resource_texture.c755 transfer->staging_texture = i915_texture_create(pipe->screen, resource, TRUE); in i915_texture_get_transfer()
941 i915_texture_create(struct pipe_screen *screen, in i915_texture_create() function