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Searched refs:indicesPerInstance (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrVertices.h102 int indicesPerInstance, in initInstanced() argument
109 SkASSERT(indicesPerInstance); in initInstanced()
117 fIndicesPerInstance = indicesPerInstance; in initInstanced()
127 int indicesPerInstance() const { return fIndicesPerInstance; } in indicesPerInstance() function
DGrOvalRenderer.cpp1432 int indicesPerInstance = this->stroke() ? kIndicesPerStrokeRRect : kIndicesPerRRect; in onPrepareDraws() local
1439 indicesPerInstance, instanceCount)); in onPrepareDraws()
1611 int indicesPerInstance = this->stroke() ? kIndicesPerStrokeRRect : kIndicesPerRRect; in onPrepareDraws() local
1618 kVertsPerRRect, indicesPerInstance, instanceCount)); in onPrepareDraws()
/external/skia/src/gpu/batches/
DGrVertexBatch.cpp21 int verticesPerInstance, int indicesPerInstance, in init() argument
37 int maxInstancesPerDraw = static_cast<int>(ibSize / (sizeof(uint16_t) * indicesPerInstance)); in init()
40 firstVertex, verticesPerInstance, indicesPerInstance, instancesToDraw, in init()
DGrVertexBatch.h38 const GrIndexBuffer*, int verticesPerInstance, int indicesPerInstance,
DGrAAStrokeRectBatch.cpp206 int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt; in onPrepareDraws() local
213 indexBuffer, verticesPerInstance, indicesPerInstance, in onPrepareDraws()