Searched refs:interactor_ (Results 1 – 2 of 2) sorted by relevance
88 if (event_id == vtkCommand::ExitEvent && viz->interactor_) in Execute()90 viz->interactor_->TerminateApp(); in Execute()91 viz->interactor_ = 0; in Execute()99 bool stopped = spin_once_state_ ? interactor_ == 0 : false; in wasStopped()106 if (!interactor_) in close()108 interactor_->GetRenderWindow()->Finalize(); in close()109 interactor_->TerminateApp(); // This tends to close the window... in close()110 interactor_ = 0; in close()136 interactor_ = vtkCocoaRenderWindowInteractorNew(); in spin()138 interactor_ = vtkSmartPointer<vtkRenderWindowInteractor>::New(); in spin()[all …]
121 vtkSmartPointer<vtkRenderWindowInteractor> interactor_; member