Searched refs:isStrikeThruText (Results 1 – 4 of 4) sorted by relevance
213 REPORTER_ASSERT(reporter, defaultPaint.isStrikeThruText() != font.isStrikeThruText()); in TestPaintProps()244 REPORTER_ASSERT(reporter, paint.isStrikeThruText() == font.isStrikeThruText()); in TestPaintProps()
246 bool isStrikeThruText() const { in isStrikeThruText() function
822 lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isStrikeThruText()); in lpaint_isStrikeThruText()
2233 SkAddFlagToString(str, this->isStrikeThruText(), "StrikeThruText", &needSeparator); in toString()