Searched refs:is_i4x4_ (Results 1 – 8 of 8) sorted by relevance
300 block->is_i4x4_ = !VP8GetBit(br, 145); // decide for B_PRED first in ParseIntraMode()301 if (!block->is_i4x4_) { in ParseIntraMode()
465 if (!block->is_i4x4_) { // parse DC in ParseResiduals()553 if (!block->is_i4x4_) { in VP8DecodeMB()563 *finfo = dec->fstrengths_[block->segment_][block->is_i4x4_]; in VP8DecodeMB()
148 uint8_t is_i4x4_; // true if intra4x4 member
130 if (block->is_i4x4_) { // 4x4 in ReconstructRow()
343 dec->is_i4x4_ = !VP8GetBit(br, 145); // decide for B_PRED first in VP8ParseIntraMode()344 if (!dec->is_i4x4_) { in VP8ParseIntraMode()
567 if (!dec->is_i4x4_) { // parse DC in ParseResiduals()659 if (!dec->is_i4x4_) { in VP8DecodeMB()668 *finfo = dec->fstrengths_[dec->segment_][dec->is_i4x4_]; in VP8DecodeMB()669 finfo->f_inner_ = (!info->skip_ || dec->is_i4x4_); in VP8DecodeMB()
261 uint8_t is_i4x4_; // true if intra4x4 member
605 if (dec->is_i4x4_) { // 4x4 in VP8ReconstructBlock()