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/external/skia/tools/VisualBench/
DVisualInteractiveModule.cpp36 static const float kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps in drawStats() local
48 canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS, in drawStats()
49 rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint); in drawStats()