Home
last modified time | relevance | path

Searched refs:kDefault_GrSLPrecision (Results 1 – 25 of 50) sorted by relevance

12

/external/skia/include/gpu/
DGrShaderVar.h44 , fPrecision(kDefault_GrSLPrecision) { in GrShaderVar()
48 GrSLPrecision precision = kDefault_GrSLPrecision)
54 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type)); in fType()
59 GrSLPrecision precision = kDefault_GrSLPrecision)
65 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type)); in fType()
70 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision)
76 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type)); in fType()
91 GrSLPrecision precision = kDefault_GrSLPrecision,
94 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type));
105 GrSLPrecision precision = kDefault_GrSLPrecision,
[all …]
DGrCoordTransform.h75 GrSLPrecision precision = kDefault_GrSLPrecision) {
89 GrSLPrecision precision = kDefault_GrSLPrecision);
/external/skia/src/gpu/glsl/
DGrGLSLShaderVar.h31 GrSLPrecision precision = kDefault_GrSLPrecision)
39 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision)
74 GrSLPrecision precision = kDefault_GrSLPrecision,
79 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type));
94 GrSLPrecision precision = kDefault_GrSLPrecision,
99 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type));
115 GrSLPrecision precision = kDefault_GrSLPrecision,
120 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type));
136 GrSLPrecision precision = kDefault_GrSLPrecision,
141 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type));
[all …]
DGrGLSLVarying.h104 GrSLPrecision precision = kDefault_GrSLPrecision) {
117 GrSLPrecision precision = kDefault_GrSLPrecision) {
130 GrSLPrecision = kDefault_GrSLPrecision);
132 GrSLPrecision = kDefault_GrSLPrecision);
DGrGLSLXferProcessor.cpp41 kDefault_GrSLPrecision, in emitCode()
46 kDefault_GrSLPrecision, in emitCode()
DGrGLSLPrimitiveProcessor.cpp45 kDefault_GrSLPrecision, in setupUniformColor()
DGrGLSLFragmentShaderBuilder.cpp144 kDefault_GrSLPrecision, in fragmentPosition()
306 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, in onFinalize()
/external/skia/src/gpu/effects/
DGrMatrixConvolutionEffect.cpp44 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
47 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
51 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
54 kFloat_GrSLType, kDefault_GrSLPrecision, "Gain"); in emitCode()
56 kFloat_GrSLType, kDefault_GrSLPrecision, "Bias"); in emitCode()
DGrYUVEffect.cpp106 kMat44f_GrSLType, kDefault_GrSLPrecision, in emitCode()
239 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
251 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
264 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DGrConvolutionEffect.cpp39 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
43 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
50 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
DGrRRectEffect.cpp160 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
165 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
512 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
539 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
549 kDefault_GrSLPrecision, in emitCode()
564 kDefault_GrSLPrecision, in emitCode()
DGrBicubicEffect.cpp52 kMat44f_GrSLType, kDefault_GrSLPrecision, in emitCode()
55 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DGrConvexPolyEffect.cpp109 kDefault_GrSLPrecision, in emitCode()
193 kDefault_GrSLPrecision, in emitCode()
/external/skia/src/effects/
DSkMagnifierImageFilter.cpp120 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
123 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
126 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
129 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkLightingImageFilter.cpp1734 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
1737 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
1861 kFloat_GrSLType, kDefault_GrSLPrecision, in emitLightFunc()
1952 kFloat_GrSLType, kDefault_GrSLPrecision, "KS", &ks); in emitLightFunc()
1955 kDefault_GrSLPrecision, in emitLightFunc()
1988 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitLightColorUniform()
2019 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitSurfaceToLight()
2039 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitSurfaceToLight()
2065 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitSurfaceToLight()
2084 kFloat_GrSLType, kDefault_GrSLPrecision, in emitLightColor()
[all …]
DSkColorCubeFilter.cpp242 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
246 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkArithmeticMode_gpu.cpp55 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
206 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitBlendCodeForDstRead()
DSkAlphaThresholdFilter.cpp169 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
172 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
/external/skia/src/gpu/gl/
DGrGLVaryingHandler.h24 GrSLPrecision fsPrecision = kDefault_GrSLPrecision);
DGrGLUniformHandler.cpp29 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type)); in internalAddUniformArray()
/external/skia/src/gpu/
DGrCoordTransform.cpp28 fPrecision = kDefault_GrSLPrecision; in reset()
DGrPrimitiveProcessor.h166 GrSLPrecision precision = kDefault_GrSLPrecision)
/external/skia/src/core/
DSkLightingShader.cpp189 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitCode()
194 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitCode()
199 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitCode()
204 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp231 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
514 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
724 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
976 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
979 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitCode()
1213 kVec2f_GrSLType, kDefault_GrSLPrecision, in emitCode()
1216 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkGradientShader.cpp922 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
925 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
930 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
933 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
936 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
941 kFloat_GrSLType, kDefault_GrSLPrecision, in emitUniforms()

12