/external/skia/include/gpu/ |
D | GrTypesPriv.h | 20 kFloat_GrSLType, enumerator 82 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeVectorCount() 103 GR_STATIC_ASSERT(kFloat_GrSLType == 1); in GrSLFloatVectorType() 115 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeIsFloatType() 136 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeIsIntType() 177 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeSize() 302 return kFloat_GrSLType; in GrVertexAttribTypeToSLType()
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D | GrShaderVar.h | 41 : fType(kFloat_GrSLType) in GrShaderVar()
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/external/skia/src/gpu/effects/ |
D | GrBezierEffect.cpp | 126 GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, precision); in onEmitCode() 129 GrGLSLShaderVar dfdx("dfdx", kFloat_GrSLType, 0, precision); in onEmitCode() 130 GrGLSLShaderVar dfdy("dfdy", kFloat_GrSLType, 0, precision); in onEmitCode() 132 GrGLSLShaderVar gFM("gFM", kFloat_GrSLType, 0, precision); in onEmitCode() 133 GrGLSLShaderVar func("func", kFloat_GrSLType, 0, precision); in onEmitCode() 219 kFloat_GrSLType, in onEmitCode() 436 kFloat_GrSLType, in onEmitCode() 591 GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode() 594 GrGLSLShaderVar dfdx("dfdx", kFloat_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode() 595 GrGLSLShaderVar dfdy("dfdy", kFloat_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode() [all …]
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D | GrMatrixConvolutionEffect.cpp | 47 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 54 kFloat_GrSLType, kDefault_GrSLPrecision, "Gain"); in emitCode() 56 kFloat_GrSLType, kDefault_GrSLPrecision, "Bias"); in emitCode()
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D | GrDistanceFieldGeoProc.cpp | 53 kFloat_GrSLType, kDefault_GrSLPrecision, in onEmitCode() 80 GrGLSLVertToFrag recipScale(kFloat_GrSLType); in onEmitCode() 522 GrGLSLVertToFrag recipScale(kFloat_GrSLType); in onEmitCode()
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D | GrBicubicEffect.cpp | 65 GrGLSLShaderVar("t", kFloat_GrSLType), in emitCode()
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D | GrConvolutionEffect.cpp | 50 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
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/external/skia/src/effects/ |
D | SkPixelXorXfermode.cpp | 61 GrGLSLShaderVar("f1", kFloat_GrSLType), in add_pixelxor_code() 62 GrGLSLShaderVar("f2", kFloat_GrSLType), in add_pixelxor_code() 63 GrGLSLShaderVar("f3", kFloat_GrSLType), in add_pixelxor_code() 64 GrGLSLShaderVar("fPowerOf2Divisor", kFloat_GrSLType), in add_pixelxor_code() 72 fragBuilder->emitFunction(kFloat_GrSLType, in add_pixelxor_code()
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D | SkLightingImageFilter.cpp | 1737 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 1744 GrGLSLShaderVar("a", kFloat_GrSLType), in emitCode() 1745 GrGLSLShaderVar("b", kFloat_GrSLType), in emitCode() 1746 GrGLSLShaderVar("c", kFloat_GrSLType), in emitCode() 1747 GrGLSLShaderVar("d", kFloat_GrSLType), in emitCode() 1748 GrGLSLShaderVar("e", kFloat_GrSLType), in emitCode() 1749 GrGLSLShaderVar("f", kFloat_GrSLType), in emitCode() 1750 GrGLSLShaderVar("scale", kFloat_GrSLType), in emitCode() 1755 fragBuilder->emitFunction(kFloat_GrSLType, in emitCode() 1762 GrGLSLShaderVar("x", kFloat_GrSLType), in emitCode() [all …]
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D | SkColorCubeFilter.cpp | 242 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 246 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
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D | SkAlphaThresholdFilter.cpp | 169 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 172 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
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D | SkPerlinNoiseShader.cpp | 638 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode() 643 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode() 770 fragBuilder->emitFunction(kFloat_GrSLType, in emitCode() 774 fragBuilder->emitFunction(kFloat_GrSLType, in emitCode()
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D | SkBlurMaskFilter.cpp | 733 kFloat_GrSLType, in emitCode() 1075 kFloat_GrSLType, in emitCode() 1080 kFloat_GrSLType, in emitCode()
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D | SkMorphologyImageFilter.cpp | 276 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLBlend.cpp | 129 fsBuilder->emitFunction(kFloat_GrSLType, in add_lum_function() 138 GrGLSLShaderVar("alpha", kFloat_GrSLType), in add_lum_function() 174 fsBuilder->emitFunction(kFloat_GrSLType, in add_sat_function() 186 GrGLSLShaderVar("minComp", kFloat_GrSLType), in add_sat_function() 187 GrGLSLShaderVar("midComp", kFloat_GrSLType), in add_sat_function() 188 GrGLSLShaderVar("maxComp", kFloat_GrSLType), in add_sat_function() 189 GrGLSLShaderVar("sat", kFloat_GrSLType), in add_sat_function()
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D | GrGLSL.h | 93 case kFloat_GrSLType: in GrGLSLTypeString()
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D | GrGLSLProgramBuilder.cpp | 279 kFloat_GrSLType, kDefault_GrSLPrecision, in addRTHeightUniform()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 776 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode() 781 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode() 908 fsBuilder->emitFunction(kFloat_GrSLType, in emitCode() 912 fsBuilder->emitFunction(kFloat_GrSLType, in emitCode() 1148 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 1153 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 1169 GrGLSLShaderVar("x", kFloat_GrSLType) in emitCode() 1178 fsBuilder->emitFunction(kFloat_GrSLType, "perm", SK_ARRAY_COUNT(permArgs), permArgs, in emitCode() 1183 GrGLSLShaderVar("x", kFloat_GrSLType), in emitCode() 1191 fsBuilder->emitFunction(kFloat_GrSLType, "grad", SK_ARRAY_COUNT(gradArgs), gradArgs, in emitCode() [all …]
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/external/skia/src/gpu/vk/ |
D | GrVkProgramDataManager.cpp | 43 SkASSERT(uni.fType == kFloat_GrSLType); in set1f() 62 SkASSERT(uni.fType == kFloat_GrSLType); in set1fv()
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D | GrVkUniformHandler.cpp | 28 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in grsltype_to_alignment_mask()
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/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 83 SkASSERT(uni.fType == kFloat_GrSLType); in set1f() 98 SkASSERT(uni.fType == kFloat_GrSLType); in set1fv()
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/external/skia/tools/debugger/ |
D | SkOverdrawMode.cpp | 73 GrGLSLShaderVar("index", kFloat_GrSLType), in add_overdraw_code()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 133 kFloat_GrSLType, in onEmitCode()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 231 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 514 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode() 724 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
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/external/skia/src/gpu/batches/ |
D | GrPLSPathRenderer.cpp | 534 GrGLSLShaderVar("dot", kFloat_GrSLType, 0, kHigh_GrSLPrecision), in onEmitCode() 675 kFloat_GrSLType, kLow_GrSLPrecision, in onEmitCode()
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