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Searched refs:kFloat_GrSLType (Results 1 – 25 of 26) sorted by relevance

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/external/skia/include/gpu/
DGrTypesPriv.h20 kFloat_GrSLType, enumerator
82 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeVectorCount()
103 GR_STATIC_ASSERT(kFloat_GrSLType == 1); in GrSLFloatVectorType()
115 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeIsFloatType()
136 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeIsIntType()
177 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in GrSLTypeSize()
302 return kFloat_GrSLType; in GrVertexAttribTypeToSLType()
DGrShaderVar.h41 : fType(kFloat_GrSLType) in GrShaderVar()
/external/skia/src/gpu/effects/
DGrBezierEffect.cpp126 GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, precision); in onEmitCode()
129 GrGLSLShaderVar dfdx("dfdx", kFloat_GrSLType, 0, precision); in onEmitCode()
130 GrGLSLShaderVar dfdy("dfdy", kFloat_GrSLType, 0, precision); in onEmitCode()
132 GrGLSLShaderVar gFM("gFM", kFloat_GrSLType, 0, precision); in onEmitCode()
133 GrGLSLShaderVar func("func", kFloat_GrSLType, 0, precision); in onEmitCode()
219 kFloat_GrSLType, in onEmitCode()
436 kFloat_GrSLType, in onEmitCode()
591 GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode()
594 GrGLSLShaderVar dfdx("dfdx", kFloat_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode()
595 GrGLSLShaderVar dfdy("dfdy", kFloat_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode()
[all …]
DGrMatrixConvolutionEffect.cpp47 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
54 kFloat_GrSLType, kDefault_GrSLPrecision, "Gain"); in emitCode()
56 kFloat_GrSLType, kDefault_GrSLPrecision, "Bias"); in emitCode()
DGrDistanceFieldGeoProc.cpp53 kFloat_GrSLType, kDefault_GrSLPrecision, in onEmitCode()
80 GrGLSLVertToFrag recipScale(kFloat_GrSLType); in onEmitCode()
522 GrGLSLVertToFrag recipScale(kFloat_GrSLType); in onEmitCode()
DGrBicubicEffect.cpp65 GrGLSLShaderVar("t", kFloat_GrSLType), in emitCode()
DGrConvolutionEffect.cpp50 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
/external/skia/src/effects/
DSkPixelXorXfermode.cpp61 GrGLSLShaderVar("f1", kFloat_GrSLType), in add_pixelxor_code()
62 GrGLSLShaderVar("f2", kFloat_GrSLType), in add_pixelxor_code()
63 GrGLSLShaderVar("f3", kFloat_GrSLType), in add_pixelxor_code()
64 GrGLSLShaderVar("fPowerOf2Divisor", kFloat_GrSLType), in add_pixelxor_code()
72 fragBuilder->emitFunction(kFloat_GrSLType, in add_pixelxor_code()
DSkLightingImageFilter.cpp1737 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
1744 GrGLSLShaderVar("a", kFloat_GrSLType), in emitCode()
1745 GrGLSLShaderVar("b", kFloat_GrSLType), in emitCode()
1746 GrGLSLShaderVar("c", kFloat_GrSLType), in emitCode()
1747 GrGLSLShaderVar("d", kFloat_GrSLType), in emitCode()
1748 GrGLSLShaderVar("e", kFloat_GrSLType), in emitCode()
1749 GrGLSLShaderVar("f", kFloat_GrSLType), in emitCode()
1750 GrGLSLShaderVar("scale", kFloat_GrSLType), in emitCode()
1755 fragBuilder->emitFunction(kFloat_GrSLType, in emitCode()
1762 GrGLSLShaderVar("x", kFloat_GrSLType), in emitCode()
[all …]
DSkColorCubeFilter.cpp242 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
246 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkAlphaThresholdFilter.cpp169 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
172 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkPerlinNoiseShader.cpp638 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode()
643 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode()
770 fragBuilder->emitFunction(kFloat_GrSLType, in emitCode()
774 fragBuilder->emitFunction(kFloat_GrSLType, in emitCode()
DSkBlurMaskFilter.cpp733 kFloat_GrSLType, in emitCode()
1075 kFloat_GrSLType, in emitCode()
1080 kFloat_GrSLType, in emitCode()
DSkMorphologyImageFilter.cpp276 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
/external/skia/src/gpu/glsl/
DGrGLSLBlend.cpp129 fsBuilder->emitFunction(kFloat_GrSLType, in add_lum_function()
138 GrGLSLShaderVar("alpha", kFloat_GrSLType), in add_lum_function()
174 fsBuilder->emitFunction(kFloat_GrSLType, in add_sat_function()
186 GrGLSLShaderVar("minComp", kFloat_GrSLType), in add_sat_function()
187 GrGLSLShaderVar("midComp", kFloat_GrSLType), in add_sat_function()
188 GrGLSLShaderVar("maxComp", kFloat_GrSLType), in add_sat_function()
189 GrGLSLShaderVar("sat", kFloat_GrSLType), in add_sat_function()
DGrGLSL.h93 case kFloat_GrSLType: in GrGLSLTypeString()
DGrGLSLProgramBuilder.cpp279 kFloat_GrSLType, kDefault_GrSLPrecision, in addRTHeightUniform()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp776 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode()
781 GrGLSLShaderVar(chanCoord, kFloat_GrSLType), in emitCode()
908 fsBuilder->emitFunction(kFloat_GrSLType, in emitCode()
912 fsBuilder->emitFunction(kFloat_GrSLType, in emitCode()
1148 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
1153 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
1169 GrGLSLShaderVar("x", kFloat_GrSLType) in emitCode()
1178 fsBuilder->emitFunction(kFloat_GrSLType, "perm", SK_ARRAY_COUNT(permArgs), permArgs, in emitCode()
1183 GrGLSLShaderVar("x", kFloat_GrSLType), in emitCode()
1191 fsBuilder->emitFunction(kFloat_GrSLType, "grad", SK_ARRAY_COUNT(gradArgs), gradArgs, in emitCode()
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/external/skia/src/gpu/vk/
DGrVkProgramDataManager.cpp43 SkASSERT(uni.fType == kFloat_GrSLType); in set1f()
62 SkASSERT(uni.fType == kFloat_GrSLType); in set1fv()
DGrVkUniformHandler.cpp28 GR_STATIC_ASSERT(1 == kFloat_GrSLType); in grsltype_to_alignment_mask()
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp83 SkASSERT(uni.fType == kFloat_GrSLType); in set1f()
98 SkASSERT(uni.fType == kFloat_GrSLType); in set1fv()
/external/skia/tools/debugger/
DSkOverdrawMode.cpp73 GrGLSLShaderVar("index", kFloat_GrSLType), in add_overdraw_code()
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp133 kFloat_GrSLType, in onEmitCode()
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp231 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
514 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
724 kFloat_GrSLType, kDefault_GrSLPrecision, in emitCode()
/external/skia/src/gpu/batches/
DGrPLSPathRenderer.cpp534 GrGLSLShaderVar("dot", kFloat_GrSLType, 0, kHigh_GrSLPrecision), in onEmitCode()
675 kFloat_GrSLType, kLow_GrSLPrecision, in onEmitCode()

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