Searched refs:kIgnoreShader (Results 1 – 1 of 1) sorted by relevance
533 static const GrFragmentProcessor** kIgnoreShader = &kNullShaderFP; in SkPaintToGrPaintNoShader() local534 return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), kIgnoreShader, nullptr, false, in SkPaintToGrPaintNoShader()