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Searched refs:langSysTable (Results 1 – 2 of 2) sorted by relevance

/external/icu/icu4c/source/layout/
DLookupProcessor.cpp141 LEReferenceTo<LangSysTable> langSysTable; in LookupProcessor() local
152langSysTable = scriptListTable->findLanguage(scriptListTable, scriptTag, languageTag, success); in LookupProcessor()
154 if (langSysTable.isValid() && LE_SUCCESS(success)) { in LookupProcessor()
155 featureCount = SWAPW(langSysTable->featureCount); in LookupProcessor()
170 if (langSysTable.isEmpty() || featureListTable.isEmpty() || lookupListTable.isEmpty() || in LookupProcessor()
175 if(langSysTable.isValid()) { in LookupProcessor()
176 requiredFeatureIndex = SWAPW(langSysTable->reqFeatureIndex); in LookupProcessor()
203 …LEReferenceToArrayOf<le_uint16> featureIndexArray(langSysTable, success, langSysTable->featureInde… in LookupProcessor()
248 …LEReferenceToArrayOf<le_uint16> featureIndexArray(langSysTable, success, langSysTable->featureInde… in LookupProcessor()
269 } else if(langSysTable.isValid()) { in LookupProcessor()
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DGlyphLookupTables.cpp25 LEReferenceTo<LangSysTable> langSysTable = scriptListTable->findLanguage(scriptListTable, in coversScriptAndLanguage() local
30 return LE_SUCCESS(success)&&langSysTable.isValid() && langSysTable->featureCount != 0; in coversScriptAndLanguage()