Searched refs:lessThanEqual (Results 1 – 25 of 49) sorted by relevance
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124 const bool isOk = boolAll(lessThanEqual(diff, threshold)); in findNumPositionDeviationFailingPixels()143 const bool isOk = boolAll(lessThanEqual(diff, threshold)); in findNumPositionDeviationFailingPixels()166 const bool isOk = boolAll(lessThanEqual(diff, threshold)); in findNumPositionDeviationFailingPixels()509 const bool isOk = boolAll(lessThanEqual(diff, threshold)); in floatUlpThresholdCompare()518 bool compareOk = boolAll(lessThanEqual(maxDiff, threshold)); in floatUlpThresholdCompare()596 bool isOk = boolAll(lessThanEqual(diff, threshold)); in floatThresholdCompare()605 bool compareOk = boolAll(lessThanEqual(maxDiff, threshold)); in floatThresholdCompare()680 const bool isOk = boolAll(lessThanEqual(diff, threshold)); in floatThresholdCompare()689 bool compareOk = boolAll(lessThanEqual(maxDiff, threshold)); in floatThresholdCompare()765 bool isOk = boolAll(lessThanEqual(diff, threshold)); in intThresholdCompare()[all …]
100 template<typename T> inline bool lessThanEqual (T a, T b) { return (a <= b); } in lessThanEqual() function252 inline Vector<bool, Size> lessThanEqual (const Vector<T, Size>& a, const Vector<T, Size>& b) in lessThanEqual() function
80 return boolAll(logicalOr(lessThanEqual(diff, prec.colorThreshold), logicalNot(prec.colorMask))); in isColorValid()85 …return boolAll(logicalOr(lessThanEqual(absDiff(ref, result).asUint(), prec.colorThreshold), logica… in isColorValid()90 …return boolAll(logicalOr(lessThanEqual(absDiff(ref, result), prec.colorThreshold), logicalNot(prec… in isColorValid()217 …return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal… in isInColorBounds()224 …return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal… in isInColorBounds()231 …return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal… in isInColorBounds()243 …return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal… in isInColorBounds()
236 bvec2 lessThanEqual( vec2 x, vec2 y);237 bvec3 lessThanEqual( vec3 x, vec3 y);238 bvec4 lessThanEqual( vec4 x, vec4 y);239 bvec2 lessThanEqual(ivec2 x, ivec2 y);240 bvec3 lessThanEqual(ivec3 x, ivec3 y);241 bvec4 lessThanEqual(ivec4 x, ivec4 y);
237 bvec2 lessThanEqual( vec2 x, vec2 y);238 bvec3 lessThanEqual( vec3 x, vec3 y);239 bvec4 lessThanEqual( vec4 x, vec4 y);240 bvec2 lessThanEqual(ivec2 x, ivec2 y);241 bvec3 lessThanEqual(ivec3 x, ivec3 y);242 bvec4 lessThanEqual(ivec4 x, ivec4 y);
269 bvec2 lessThanEqual( vec2 x, vec2 y);270 bvec3 lessThanEqual( vec3 x, vec3 y);271 bvec4 lessThanEqual( vec4 x, vec4 y);272 bvec2 lessThanEqual(ivec2 x, ivec2 y);273 bvec3 lessThanEqual(ivec3 x, ivec3 y);274 bvec4 lessThanEqual(ivec4 x, ivec4 y);
399 bvec2 lessThanEqual( vec2 x, vec2 y);400 bvec3 lessThanEqual( vec3 x, vec3 y);401 bvec4 lessThanEqual( vec4 x, vec4 y);402 bvec2 lessThanEqual(ivec2 x, ivec2 y);403 bvec3 lessThanEqual(ivec3 x, ivec3 y);404 bvec4 lessThanEqual(ivec4 x, ivec4 y);405 bvec2 lessThanEqual(uvec2 x, uvec2 y);406 bvec3 lessThanEqual(uvec3 x, uvec3 y);407 bvec4 lessThanEqual(uvec4 x, uvec4 y);
403 bvec2 lessThanEqual( vec2 x, vec2 y);404 bvec3 lessThanEqual( vec3 x, vec3 y);405 bvec4 lessThanEqual( vec4 x, vec4 y);406 bvec2 lessThanEqual(ivec2 x, ivec2 y);407 bvec3 lessThanEqual(ivec3 x, ivec3 y);408 bvec4 lessThanEqual(ivec4 x, ivec4 y);409 bvec2 lessThanEqual(uvec2 x, uvec2 y);410 bvec3 lessThanEqual(uvec3 x, uvec3 y);411 bvec4 lessThanEqual(uvec4 x, uvec4 y);
71 …GLM_FUNC_DECL typename vecType<T, P>::bool_type lessThanEqual(vecType<T, P> const & x, vecType<T, …
75 //// lessThanEqual77 //GLM_FUNC_QUALIFIER typename detail::tvec2<T, P>::bool_type lessThanEqual92 //GLM_FUNC_QUALIFIER typename detail::tvec3<T, P>::bool_type lessThanEqual107 //GLM_FUNC_QUALIFIER typename detail::tvec4<T, P>::bool_type lessThanEqual
52 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThanEqual function59 …"Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or in…
23 GLM_FUNC_QUALIFIER bool lessThanEqual function
1 ((function lessThanEqual
177 const bool isOk = tcu::boolAll(tcu::lessThanEqual(diff, threshold)); in compareBlockImages()188 return boolAll(lessThanEqual(maxDiffDst, threshold)); in compareBlockImages()
689 const BVec4 isZero = lessThanEqual(fmtBits, IVec4(0)); in iterate()712 DE_ASSERT(boolAll(logicalAnd(greaterThanEqual(c, minVal), lessThanEqual(c, maxVal)))); in iterate()750 DE_ASSERT(boolAll(lessThanEqual(c, maxVal))); in iterate()
1307 DECLARE_FLOAT_CWISE_COMPARE_FUNCS(lessThanEqual)1316 DECLARE_INT_CWISE_COMPARE_FUNCS(lessThanEqual)1325 DECLARE_UINT_CWISE_COMPARE_FUNCS(lessThanEqual)1798 …1.0f), Value(FV, -1.0f, 1.0f), notUsed, 1.0f, 0.0f, PRECMASK_ALL, FLOAT_VEC_FUNCS(lessThanEqual) ) in init()1808 …, 4.9f), Value(IV, -5.0f, 5.0f), notUsed, 1.0f, 0.0f, PRECMASK_ALL, INT_VEC_FUNCS(lessThanEqual) ) in init()
1744 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff()1849 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff()2042 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff()2216 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff()2383 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff()2492 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff()2689 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff()2855 …if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(refPix.swizzle(1,2,3) - resPix.swizzle(1,2,3)), nonS… in computeTextureCompareDiff()2969 …if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(refPix.swizzle(1,2,3) - resPix.swizzle(1,2,3)), nonS… in computeTextureCompareDiff()3091 …if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(refPix.swizzle(1,2,3) - resPix.swizzle(1,2,3)), nonS… in computeTextureCompareDiff()[all …]
354 GLM_FUNC_DECL detail::tvec4<bool, P> lessThanEqual(
255 if (!boolAll(lessThanEqual(diff, threshold))) in checkColor()
872 DECLARE_FLOAT_CWISE_COMPARE_FUNCS(lessThanEqual)881 DECLARE_INT_CWISE_COMPARE_FUNCS(lessThanEqual)1154 …1.0f), Value(FV, -1.0f, 1.0f), notUsed, 1.0f, 0.0f, PRECMASK_ALL, FLOAT_VEC_FUNCS(lessThanEqual) ) in init()1164 …, 4.9f), Value(IV, -5.0f, 5.0f), notUsed, 1.0f, 0.0f, PRECMASK_ALL, INT_VEC_FUNCS(lessThanEqual) ) in init()
2604 …return !(tcu::anyNotEqual(tcu::logicalAnd(lessThanEqual(tcu::absDiff(resColor, tcu::linearToSRGB(r… in comparePixelToColorClearValue()2606 …return !(tcu::anyNotEqual(tcu::logicalAnd(lessThanEqual(tcu::absDiff(resColor, refColor), threshol… in comparePixelToColorClearValue()2618 …return !(tcu::anyNotEqual(tcu::logicalAnd(lessThanEqual(tcu::absDiff(resColor, refColor), threshol… in comparePixelToColorClearValue()2630 …return !(tcu::anyNotEqual(tcu::logicalAnd(lessThanEqual(tcu::absDiff(resColor, refColor), threshol… in comparePixelToColorClearValue()2837 lessThanEqual(resColor, maxRefColor)), in checkColorRenderQuad()2880 lessThanEqual(resColor, maxRefColor)), in checkColorRenderQuad()2923 lessThanEqual(resColor, maxRefColor)), in checkColorRenderQuad()
1259 DECLARE_FLOAT_CWISE_COMPARE_FUNCS(lessThanEqual)1268 DECLARE_INT_CWISE_COMPARE_FUNCS(lessThanEqual)1277 DECLARE_UINT_SCALAR_CWISE_COMPARE_FUNCS(lessThanEqual)1758 …1.0f), Value(FV, -1.0f, 1.0f), notUsed, 1.0f, 0.0f, PRECMASK_ALL, FLOAT_VEC_FUNCS(lessThanEqual) ) in init()1768 …, 4.9f), Value(IV, -5.0f, 5.0f), notUsed, 1.0f, 0.0f, PRECMASK_ALL, INT_VEC_FUNCS(lessThanEqual) ) in init()
812 const bool colorOk = boolAll(lessThanEqual(colorDiff, tcu::UVec4(maxColorUlpDiff))); in runCase()
448 if (!boolAll(lessThanEqual(diff, threshold))) in verifyResult()
1dEQP-GLES2.functional.buffer.write.basic.array_dynamic_draw 2dEQP-GLES2. ...