Searched refs:levelTable (Results 1 – 1 of 1) sorted by relevance
193 const AUTO_PNS_TAB *levelTable; in FDKaacEnc_lookUpPnsUse() local196 levelTable = &levelTable_lowComplexity[0]; in FDKaacEnc_lookUpPnsUse()200 levelTable = (numChan > 1) ? &levelTable_stereo[0] : &levelTable_mono[0]; in FDKaacEnc_lookUpPnsUse()205 if(((ULONG)bitRate >= levelTable[i].brFrom) && in FDKaacEnc_lookUpPnsUse()206 ((ULONG)bitRate <= levelTable[i].brTo) ) in FDKaacEnc_lookUpPnsUse()216 case 16000: hUsePns = levelTable[i].S16000; break; in FDKaacEnc_lookUpPnsUse()217 case 22050: hUsePns = levelTable[i].S22050; break; in FDKaacEnc_lookUpPnsUse()218 case 24000: hUsePns = levelTable[i].S24000; break; in FDKaacEnc_lookUpPnsUse()219 case 32000: hUsePns = levelTable[i].S32000; break; in FDKaacEnc_lookUpPnsUse()220 case 44100: hUsePns = levelTable[i].S44100; break; in FDKaacEnc_lookUpPnsUse()[all …]