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Searched refs:locX (Results 1 – 5 of 5) sorted by relevance

/external/pdfium/xfa/src/fxbarcode/oned/
DBC_OneDimWriter.cpp186 FX_FLOAT locX, in ShowDeviceChars() argument
191 CFX_FloatRect rect((FX_FLOAT)locX, (FX_FLOAT)locY, (FX_FLOAT)(locX + geWidth), in ShowDeviceChars()
199 CFX_Matrix affine_matrix(1.0, 0.0, 0.0, -1.0, (FX_FLOAT)locX, in ShowDeviceChars()
213 FX_FLOAT locX, in ShowBitmapChars() argument
228 geBitmap.SetDIBits(ge.GetBitmap(), (int)locX, (int)locY); in ShowBitmapChars()
264 int32_t locX = 0; in ShowChars() local
268 locX = (int32_t)(barWidth - charsLen) / 2; in ShowChars()
273 locX = 0; in ShowChars()
278 locX = (int32_t)(barWidth - charsLen) / 2; in ShowChars()
284 locX = 0; in ShowChars()
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DBC_OneDimWriter.h100 FX_FLOAT locX,
108 FX_FLOAT locX,
/external/skia/tools/
Dsk_tool_utils.cpp290 SkScalar locX = x + 0.5f - center.fX; in create_frustum_normal_map() local
293 if (locX >= 0.0f) { in create_frustum_normal_map()
295 norm = locX >= locY ? right : down; // LR corner in create_frustum_normal_map()
297 norm = locX > -locY ? right : up; // UR corner in create_frustum_normal_map()
301 norm = -locX > locY ? left : down; // LL corner in create_frustum_normal_map()
303 norm = locX > locY ? up : left; // UL corner in create_frustum_normal_map()
326 SkScalar locX = x + 0.5f - center.fX; in create_tetra_normal_map() local
329 if (locX >= 0.0f) { in create_tetra_normal_map()
331 norm = locX >= locY ? rightUp : down; // LR corner in create_tetra_normal_map()
337 norm = -locX > locY ? leftUp : down; // LL corner in create_tetra_normal_map()
/external/skia/src/views/
DSkView.cpp635 x = this->locX(); in onInflate()
778 show_if_nonzero(" x", view->locX()); in dumpview()
/external/skia/include/views/
DSkView.h92 SkScalar locX() const { return fLoc.fX; } in locX() function