Searched refs:locX (Results 1 – 5 of 5) sorted by relevance
/external/pdfium/xfa/src/fxbarcode/oned/ |
D | BC_OneDimWriter.cpp | 186 FX_FLOAT locX, in ShowDeviceChars() argument 191 CFX_FloatRect rect((FX_FLOAT)locX, (FX_FLOAT)locY, (FX_FLOAT)(locX + geWidth), in ShowDeviceChars() 199 CFX_Matrix affine_matrix(1.0, 0.0, 0.0, -1.0, (FX_FLOAT)locX, in ShowDeviceChars() 213 FX_FLOAT locX, in ShowBitmapChars() argument 228 geBitmap.SetDIBits(ge.GetBitmap(), (int)locX, (int)locY); in ShowBitmapChars() 264 int32_t locX = 0; in ShowChars() local 268 locX = (int32_t)(barWidth - charsLen) / 2; in ShowChars() 273 locX = 0; in ShowChars() 278 locX = (int32_t)(barWidth - charsLen) / 2; in ShowChars() 284 locX = 0; in ShowChars() [all …]
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D | BC_OneDimWriter.h | 100 FX_FLOAT locX, 108 FX_FLOAT locX,
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/external/skia/tools/ |
D | sk_tool_utils.cpp | 290 SkScalar locX = x + 0.5f - center.fX; in create_frustum_normal_map() local 293 if (locX >= 0.0f) { in create_frustum_normal_map() 295 norm = locX >= locY ? right : down; // LR corner in create_frustum_normal_map() 297 norm = locX > -locY ? right : up; // UR corner in create_frustum_normal_map() 301 norm = -locX > locY ? left : down; // LL corner in create_frustum_normal_map() 303 norm = locX > locY ? up : left; // UL corner in create_frustum_normal_map() 326 SkScalar locX = x + 0.5f - center.fX; in create_tetra_normal_map() local 329 if (locX >= 0.0f) { in create_tetra_normal_map() 331 norm = locX >= locY ? rightUp : down; // LR corner in create_tetra_normal_map() 337 norm = -locX > locY ? leftUp : down; // LL corner in create_tetra_normal_map()
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/external/skia/src/views/ |
D | SkView.cpp | 635 x = this->locX(); in onInflate() 778 show_if_nonzero(" x", view->locX()); in dumpview()
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/external/skia/include/views/ |
D | SkView.h | 92 SkScalar locX() const { return fLoc.fX; } in locX() function
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