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Searched refs:localRect (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/batches/
DGrNonAAFillRectBatch.cpp218 const SkRect* localRect, const SkMatrix* localMatrix) { in append_to_batch() argument
226 if (localRect && localMatrix) { in append_to_batch()
227 geo.fLocalQuad.setFromMappedRect(*localRect, *localMatrix); in append_to_batch()
228 } else if (localRect) { in append_to_batch()
229 geo.fLocalQuad.set(*localRect); in append_to_batch()
239 const SkRect* localRect, const SkMatrix* localMatrix) { in append_to_batch() argument
246 geo.fHasLocalRect = SkToBool(localRect); in append_to_batch()
251 if (localRect) { in append_to_batch()
252 geo.fLocalRect = *localRect; in append_to_batch()
262 const SkRect* localRect, in Create() argument
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DGrNonAAFillRectBatch.h22 const SkRect* localRect,
28 const SkRect* localRect,
34 const SkRect* localRect,
DGrRectBatchFactory.h30 const SkRect* localRect, in CreateNonAAFill() argument
33 return GrNonAAFillRectBatch::CreateWithPerspective(color, viewMatrix, rect, localRect, in CreateNonAAFill()
36 return GrNonAAFillRectBatch::Create(color, viewMatrix, rect, localRect, localMatrix); in CreateNonAAFill()
DGrAAFillRectBatch.h38 const SkRect& localRect);
DGrAAFillRectBatch.cpp365 const SkRect& localRect) { in CreateWithLocalRect() argument
369 if (!localMatrix.setRectToRect(rect, localRect, SkMatrix::kFill_ScaleToFit)) { in CreateWithLocalRect()
/external/skia/src/gpu/
DGrTextureParamsAdjuster.cpp104 SkRect localRect; in copy_on_gpu() local
106 localRect = SkRect::Make(*subset); in copy_on_gpu()
107 localRect.fLeft *= sx; in copy_on_gpu()
108 localRect.fTop *= sy; in copy_on_gpu()
109 localRect.fRight *= sx; in copy_on_gpu()
110 localRect.fBottom *= sy; in copy_on_gpu()
112 localRect = SkRect::MakeWH(1.f, 1.f); in copy_on_gpu()
121 drawContext->fillRectToRect(GrClip::WideOpen(), paint, SkMatrix::I(), dstRect, localRect); in copy_on_gpu()
DGrDrawContext.cpp352 const SkRect& localRect) { in fillRectToRect() argument
365 localRect)); in fillRectToRect()
368 &localRect, nullptr)); in fillRectToRect()
/external/skia/include/gpu/
DGrDrawContext.h117 const SkRect& localRect);