Searched refs:loop_end_ (Results 1 – 6 of 6) sorted by relevance
107 builder()->Bind(&loop_end_); in EndLoop()108 SetBreakTarget(loop_end_); in EndLoop()115 DCHECK_LE(condition_.offset(), loop_end_.offset()); in EndLoop()
111 BytecodeLabel loop_end_; variable
23 loop_end_(nullptr), in BasicBlock()37 if (loop_end_ == nullptr) return false; // This is not a loop. in LoopContains()39 block->rpo_number_ < loop_end_->rpo_number_; in LoopContains()76 void BasicBlock::set_loop_end(BasicBlock* loop_end) { loop_end_ = loop_end; } in set_loop_end()
128 BasicBlock* loop_end() const { return loop_end_; } in loop_end()141 inline bool IsLoopHeader() const { return loop_end_ != nullptr; } in IsLoopHeader()158 BasicBlock* loop_end_; // end of the loop, if this block is a loop header. variable
1111 return loop_end_; in loop_end()1113 inline bool IsLoopHeader() const { return loop_end_.IsValid(); } in IsLoopHeader()1151 const RpoNumber loop_end_; variable
549 loop_end_(loop_end), in InstructionBlock()