Searched refs:mMode (Results 1 – 4 of 4) sorted by relevance
53 private int mMode = MODE_NONE; field in GameOverActivity.IncrementingTextView73 mMode = mode; in setMode()89 if (mMode == MODE_PERCENT) { in onDraw()91 } else if (mMode == MODE_TIME) { in onDraw()
25 void start(Mode m = Around) { mMode = m; mLastPointOk = false; }37 Mode mMode; variable
29 if (mMode==Around) in track()
239 SkString* mMode = new SkString("SkCanvas::PointMode: "); in PointModeToString() local241 mMode->append("kPoints_PointMode"); in PointModeToString()243 mMode->append("kLines_Mode"); in PointModeToString()245 mMode->append("kPolygon_PointMode"); in PointModeToString()247 return mMode; in PointModeToString()