Searched refs:m_clearColor (Results 1 – 8 of 8) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 353 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCase() 365 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCase() 616 gl.clearColor(m_clearColor.x(), m_clearColor.y(), m_clearColor.z(), m_clearColor.w()); in render() 740 Vec4 color = evalCtx.isDiscarded ? m_clearColor : evalCtx.color; in computeFragmentReference()
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D | glsShaderRenderCase.hpp | 249 tcu::Vec4 m_clearColor; member in deqp::gls::ShaderRenderCase
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 464 , m_clearColor (DEFAULT_CLEAR_COLOR) in ShaderRenderCaseInstance() 1522 const VkClearValue clearValues = makeClearValueColorF32(m_clearColor.x(), in render() 1523 m_clearColor.y(), in render() 1524 m_clearColor.z(), in render() 1525 m_clearColor.w()); in render() 1844 tcu::Vec4 color = evalCtx.isDiscarded ? m_clearColor : evalCtx.color; in computeFragmentReference()
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D | vktShaderRender.hpp | 404 const tcu::Vec4 m_clearColor; member in vkt::sr::ShaderRenderCaseInstance
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/external/deqp/modules/gles3/functional/ |
D | es3fPrerequisiteTests.cpp | 88 RGBA m_clearColor; member in deqp::gles3::Functional::ClearColorCase
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/external/deqp/modules/gles2/functional/ |
D | es2fPrerequisiteTests.cpp | 88 RGBA m_clearColor; member in deqp::gles2::Functional::ClearColorCase
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 918 tcu::Vec4 m_clearColor; member in sglr::ReferenceContext
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D | sglrReferenceContext.cpp | 354 , m_clearColor (0.0f, 0.0f, 0.0f, 0.0f) in ReferenceContext() 2592 m_clearColor = Vec4(de::clamp(red, 0.0f, 1.0f), in clearColor() 3375 …Vec4 c = (isSRGB && m_sRGBUpdateEnabled) ? tcu::linearToSRGB(m_clearColor) : m_clearColor; in clear()
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