Searched refs:m_positionLoc (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 139 , m_positionLoc (0) in QuadRenderer() 159 m_positionLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); in QuadRenderer() 165 if (m_positionLoc < 0 || m_colorLoc < 0 || (m_blendFuncExt && m_color1Loc < 0)) in QuadRenderer() 194 vertexArrays.push_back(glu::va::Float(m_positionLoc, 4, 4, 0, &position[0])); in render()
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D | glsFragmentOpUtil.hpp | 79 int m_positionLoc; member in deqp::gls::FragmentOpUtil::QuadRenderer
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 490 , m_positionLoc (0) in GLES2Program() 494 m_positionLoc = m_gl.getAttribLocation(m_program.getProgram(), "a_position"); in GLES2Program() 505 m_gl.enableVertexAttribArray(m_positionLoc); in setup() 510 int getPositionLoc (void) const { return m_positionLoc; } in getPositionLoc() 516 int m_positionLoc; member in deqp::egl::__anonbda3cb8e0111::GLES2Program
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 3949 int m_positionLoc; member in deqp::gles3::Performance::__anon0f06b87d0111::RenderPerformanceTestBase 3956 , m_positionLoc (0) in RenderPerformanceTestBase() 3977 m_positionLoc = gl.getAttribLocation(m_renderProgram->getProgram(), "a_position"); in init() 3981 if (m_positionLoc == -1) in init() 3998 gl.enableVertexAttribArray(m_positionLoc); in setupVertexAttribs() 4001 …gl.vertexAttribPointer(m_positionLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(8 * sizeof(float)), (c… in setupVertexAttribs()
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