Searched refs:matrixWorld_inv (Results 1 – 2 of 2) sorted by relevance
539 QTransform matrixWorld_inv; variable
2776 matrixWorld_inv = param_matrixWorld.inverted(); in controlImagePosition()2808 matrixWorld_inv.map(center.x(),center.y(),&a,&b); in scaleView()2871 matrixWorld_inv.map(pt.x(),pt.y(),&pfx,&pfy); in icvmouseProcessing()2973 QPointF pos_in_image = matrixWorld_inv.map(pos_in_view);// Top left of pixel in view in drawImgRegion()