Searched refs:maxSum (Results 1 – 2 of 2) sorted by relevance
385 GLint maxSum = -1; /* small enough */ in fxt1_choose() local426 if (maxSum < sum) { in fxt1_choose()427 maxSum = sum; in fxt1_choose()665 GLint maxSum; in fxt1_quantize_ALPHA1() local677 maxSum = -1; /* small enough */ in fxt1_quantize_ALPHA1()687 if (maxSum < sum) { in fxt1_quantize_ALPHA1()688 maxSum = sum; in fxt1_quantize_ALPHA1()700 maxSum = -1; /* small enough */ in fxt1_quantize_ALPHA1()710 if (maxSum < sum) { in fxt1_quantize_ALPHA1()711 maxSum = sum; in fxt1_quantize_ALPHA1()[all …]
206 int maxSum = SkTMax(SkTMax(SkColorGetA(kBGColor) + SkColorGetA(color), in setupShapePaint() local211 if (maxSum > 255) { in setupShapePaint()217 dimPaint.setARGB(255 * 255 / maxSum, 0, 0, 0); in setupShapePaint()218 paint->setAlpha(255 * paint->getAlpha() / maxSum); in setupShapePaint()