Searched refs:multiwrite (Results 1 – 3 of 3) sorted by relevance
831 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; in r600_bind_ps_shader() local833 if (rctx->cb_misc_state.multiwrite != multiwrite) { in r600_bind_ps_shader()834 rctx->cb_misc_state.multiwrite = multiwrite; in r600_bind_ps_shader()
1774 unsigned multiwrite = a->multiwrite && a->nr_cbufs > 1; in r600_emit_cb_misc_state() local1779 …r600_write_value(cs, 0xf | (multiwrite ? fb_colormask : ps_colormask)); /* R_02823C_CB_SHADER_MASK… in r600_emit_cb_misc_state()1782 S_028808_MULTIWRITE_ENABLE(multiwrite)); in r600_emit_cb_misc_state()
95 bool multiwrite; member