Searched refs:needToApply (Results 1 – 7 of 7) sorted by relevance
41 (fStroke.needToApply() && fStroke.getCap() != SkPaint::kButt_Cap); in init()47 fShouldStroke = fStroke.needToApply(); in init()88 if (stroke->needToApply()) { in onInitPath()
245 SkASSERT(stroke.needToApply()); in InitPathObjectStroke()288 if (stroke->needToApply() && stroke->getCap() != SkPaint::kButt_Cap) { in GrGLPath()308 fShouldStroke = stroke->needToApply(); in GrGLPath()
79 bool needToApply() const { in needToApply() function107 if (!this->needToApply()) { in hasEqualEffect()
59 if (this->needToApply()) { in asUniqueKeyFragment()
133 if (!stroke.needToApply()) { in Geometry()
369 fStroke.setStrokeStyle(fStroke.needToApply() ? fStroke.getWidth() + extra : extra, in TextRun()
650 if (rec.needToApply()) { in internalGetPath()