Searched refs:newHour (Results 1 – 3 of 3) sorted by relevance
2781 int newHour = (oldHour + amount) % (max + 1); in roll() local2782 if (newHour < 0) { in roll()2783 newHour += max + 1; in roll()2785 setTimeInMillis(start + ONE_HOUR * ((long)newHour - oldHour)); in roll()
2880 int newHour = (oldHour + amount) % (max + 1); in roll() local2881 if (newHour < 0) { in roll()2882 newHour += max + 1; in roll()2884 setTimeInMillis(start + ONE_HOUR * ((long)newHour - oldHour)); in roll()
1785 int32_t newHour = (oldHour + amount) % (max + 1); in roll() local1786 if (newHour < 0) { in roll()1787 newHour += max + 1; in roll()1789 setTimeInMillis(start + kOneHour * (newHour - oldHour),status); in roll()