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Searched refs:newMatrix (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/effects/
DSkPerlinNoiseShader.cpp445 SkMatrix newMatrix = *rec.fMatrix; in PerlinNoiseShaderContext() local
446 newMatrix.preConcat(shader.getLocalMatrix()); in PerlinNoiseShaderContext()
448 newMatrix.preConcat(*rec.fLocalMatrix); in PerlinNoiseShaderContext()
452 …fMatrix.setTranslate(-newMatrix.getTranslateX() + SK_Scalar1, -newMatrix.getTranslateY() + SK_Scal… in PerlinNoiseShaderContext()
454 shader.fBaseFrequencyY, newMatrix); in PerlinNoiseShaderContext()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp582 SkMatrix newMatrix = *rec.fMatrix; in PerlinNoiseShaderContext() local
583 newMatrix.preConcat(shader.getLocalMatrix()); in PerlinNoiseShaderContext()
585 newMatrix.preConcat(*rec.fLocalMatrix); in PerlinNoiseShaderContext()
589 …fMatrix.setTranslate(-newMatrix.getTranslateX() + SK_Scalar1, -newMatrix.getTranslateY() + SK_Scal… in PerlinNoiseShaderContext()
591 shader.fBaseFrequencyY, newMatrix); in PerlinNoiseShaderContext()
/external/skia/resources/
Dslides.lua308 local matrix = Sk.newMatrix()