Searched refs:noiseTexture (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 496 GrTexture* permutationsTexture, GrTexture* noiseTexture, in Create() argument 499 permutationsTexture, noiseTexture, matrix); in Create() 540 GrTexture* permutationsTexture, GrTexture* noiseTexture, in GrPerlinNoiseEffect() argument 546 , fNoiseAccess(noiseTexture) in GrPerlinNoiseEffect() 925 SkAutoTUnref<GrTexture> noiseTexture( in asFragmentProcessor() local 932 if ((permutationsTexture) && (noiseTexture)) { in asFragmentProcessor() 938 permutationsTexture, noiseTexture, in asFragmentProcessor()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 633 GrTexture* permutationsTexture, GrTexture* noiseTexture, in Create() argument 636 permutationsTexture, noiseTexture, matrix); in Create() 677 GrTexture* permutationsTexture, GrTexture* noiseTexture, in GrPerlinNoise2Effect() argument 683 , fNoiseAccess(noiseTexture) in GrPerlinNoise2Effect() 1351 SkAutoTUnref<GrTexture> noiseTexture( in asFragmentProcessor() local 1355 if ((permutationsTexture) && (noiseTexture)) { in asFragmentProcessor() 1361 permutationsTexture, noiseTexture, in asFragmentProcessor()
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