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Searched refs:noiseTexture (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/effects/
DSkPerlinNoiseShader.cpp496 GrTexture* permutationsTexture, GrTexture* noiseTexture, in Create() argument
499 permutationsTexture, noiseTexture, matrix); in Create()
540 GrTexture* permutationsTexture, GrTexture* noiseTexture, in GrPerlinNoiseEffect() argument
546 , fNoiseAccess(noiseTexture) in GrPerlinNoiseEffect()
925 SkAutoTUnref<GrTexture> noiseTexture( in asFragmentProcessor() local
932 if ((permutationsTexture) && (noiseTexture)) { in asFragmentProcessor()
938 permutationsTexture, noiseTexture, in asFragmentProcessor()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp633 GrTexture* permutationsTexture, GrTexture* noiseTexture, in Create() argument
636 permutationsTexture, noiseTexture, matrix); in Create()
677 GrTexture* permutationsTexture, GrTexture* noiseTexture, in GrPerlinNoise2Effect() argument
683 , fNoiseAccess(noiseTexture) in GrPerlinNoise2Effect()
1351 SkAutoTUnref<GrTexture> noiseTexture( in asFragmentProcessor() local
1355 if ((permutationsTexture) && (noiseTexture)) { in asFragmentProcessor()
1361 permutationsTexture, noiseTexture, in asFragmentProcessor()