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Searched refs:numFragmentProcessors (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp36 for (int i = 0; i < this->pipeline().numFragmentProcessors(); i++) { in emitAndInstallProcs()
53 int numProcs = this->pipeline().numFragmentProcessors(); in emitAndInstallProcs()
/external/skia/src/gpu/
DGrPipeline.h107 int numFragmentProcessors() const { return fFragmentProcessors.count(); } in numFragmentProcessors() function
DGrPipelineBuilder.h56 int numFragmentProcessors() const { return this->numColorFragmentProcessors() + in numFragmentProcessors() function
DGrPipeline.cpp230 for (int i = 0; i < a.numFragmentProcessors(); i++) { in AreEqual()
/external/skia/src/gpu/vk/
DGrVkProgramDesc.cpp111 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) { in Build()
/external/skia/src/gpu/gl/
DGrGLProgramDesc.cpp124 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) { in Build()