/external/deqp/modules/gles3/functional/ |
D | es3fPrimitiveRestartTests.cpp | 446 int numIndices = getNumIndices(); in init() local 448 DE_ASSERT(numIndices > 0); in init() 450 …DE_ASSERT(m_endWithRestart || getIndex(numIndices-1) != restartIndex); // We don't want restarts… in init() 453 for (int i = 1; i < numIndices; i++) in init() 556 int numIndices = getNumIndices(); in draw() local 557 for (int i = 0; i < numIndices; i++) in draw() 602 int numIndices = getNumIndices(); in renderWithoutRestart() local 604 DE_ASSERT(numIndices >= 0); in renderWithoutRestart() 608 …for (int indexArrayNdx = 0; indexArrayNdx <= numIndices; indexArrayNdx++) // \note Goes one "too f… in renderWithoutRestart() 610 …if (indexArrayNdx >= numIndices || getIndex(indexArrayNdx) == restartIndex) // \note Handle end of… in renderWithoutRestart() [all …]
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D | es3fFragmentOutputTests.cpp | 557 const int numIndices = numQuads*6; in iterate() local 562 vector<deUint16> indices (numIndices); in iterate() 816 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, &indices[0]); in iterate()
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/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 101 int numIndices = gridSizeX * gridSizeY * numIndicesPerQuad; in generateIndices() local 102 dst.resize(numIndices); in generateIndices() 261 GLsizei numIndices = (GLsizei)getNumIndices(m_gridSizeX, m_gridSizeY); in render() local 266 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, DE_NULL); in render()
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D | glsRandomShaderCase.cpp | 206 int numIndices = numQuads*6; in init() local 207 m_indices.resize(numIndices); in init()
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D | glsBufferTestUtil.cpp | 751 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument 753 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
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/external/skia/src/gpu/ |
D | GrRecordReplaceDraw.cpp | 62 const int* opIndices, int numIndices) in ReplaceDraw() argument 72 fOpIndexStack.append(numIndices, opIndices); in ReplaceDraw()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 232 retval.numIndices = indices.length; 311 retval.numIndices = indexData.length; 507 obj.numIndices = indexArray.length;
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 128 …IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indi… 373 IndexBuffer::IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const … in IndexBuffer() argument 380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage); in IndexBuffer()
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/external/skia/src/gpu/batches/ |
D | GrAALinearizingConvexPathRenderer.cpp | 91 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts() 228 int currentIndices = tess.numIndices(); in onPrepareDraws()
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D | GrAAConvexTessellator.h | 49 int numIndices() const { return fIndices.count(); } in numIndices() function
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D | GrAAConvexPathRenderer.cpp | 718 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts() 830 uint16_t* idxs = target->makeIndexSpace(tess.numIndices(), &indexBuffer, &firstIndex); in prepareLinesOnlyDraws() 842 tess.numPts(), tess.numIndices()); in prepareLinesOnlyDraws()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 562 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument 564 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 226 static void uploadUniformIndices (UniformSetup* uniformSetup, int numIndices, const int* indices, d… in uploadUniformIndices() argument 228 for (int varNdx = 0; varNdx < numIndices; varNdx++) in uploadUniformIndices()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 96 …const glw::Functions& gl, deUint32 program, const char* varPrefix, int numIndices, const int* indi… in uploadUniformIndices() argument 98 for (int varNdx = 0; varNdx < numIndices; varNdx++) in uploadUniformIndices()
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D | es31fTessellationTests.cpp | 1709 …const int numIndices = gridWidth*gridHeight * (m_primitiveType == TESSPRIMITIVETYPE_TRIANGL… in iterate() local 1718 gridIndices.reserve(numIndices); in iterate() 1779 DE_ASSERT((int)gridIndices.size() == numIndices); in iterate()
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/external/llvm/docs/ |
D | CoverageMappingFormat.rst | 423 ``[numIndices : LEB128, filenameIndex0 : LEB128, filenameIndex1 : LEB128, ...]``
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