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Searched refs:numIndices (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fPrimitiveRestartTests.cpp446 int numIndices = getNumIndices(); in init() local
448 DE_ASSERT(numIndices > 0); in init()
450 …DE_ASSERT(m_endWithRestart || getIndex(numIndices-1) != restartIndex); // We don't want restarts… in init()
453 for (int i = 1; i < numIndices; i++) in init()
556 int numIndices = getNumIndices(); in draw() local
557 for (int i = 0; i < numIndices; i++) in draw()
602 int numIndices = getNumIndices(); in renderWithoutRestart() local
604 DE_ASSERT(numIndices >= 0); in renderWithoutRestart()
608 …for (int indexArrayNdx = 0; indexArrayNdx <= numIndices; indexArrayNdx++) // \note Goes one "too f… in renderWithoutRestart()
610 …if (indexArrayNdx >= numIndices || getIndex(indexArrayNdx) == restartIndex) // \note Handle end of… in renderWithoutRestart()
[all …]
Des3fFragmentOutputTests.cpp557 const int numIndices = numQuads*6; in iterate() local
562 vector<deUint16> indices (numIndices); in iterate()
816 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, &indices[0]); in iterate()
/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp101 int numIndices = gridSizeX * gridSizeY * numIndicesPerQuad; in generateIndices() local
102 dst.resize(numIndices); in generateIndices()
261 GLsizei numIndices = (GLsizei)getNumIndices(m_gridSizeX, m_gridSizeY); in render() local
266 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, DE_NULL); in render()
DglsRandomShaderCase.cpp206 int numIndices = numQuads*6; in init() local
207 m_indices.resize(numIndices); in init()
DglsBufferTestUtil.cpp751 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument
753 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
/external/skia/src/gpu/
DGrRecordReplaceDraw.cpp62 const int* opIndices, int numIndices) in ReplaceDraw() argument
72 fOpIndexStack.append(numIndices, opIndices); in ReplaceDraw()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js232 retval.numIndices = indices.length;
311 retval.numIndices = indexData.length;
507 obj.numIndices = indexArray.length;
/external/deqp/framework/opengl/
DgluDrawUtil.cpp128 …IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indi…
373 IndexBuffer::IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const … in IndexBuffer() argument
380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage); in IndexBuffer()
/external/skia/src/gpu/batches/
DGrAALinearizingConvexPathRenderer.cpp91 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts()
228 int currentIndices = tess.numIndices(); in onPrepareDraws()
DGrAAConvexTessellator.h49 int numIndices() const { return fIndices.count(); } in numIndices() function
DGrAAConvexPathRenderer.cpp718 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts()
830 uint16_t* idxs = target->makeIndexSpace(tess.numIndices(), &indexBuffer, &firstIndex); in prepareLinesOnlyDraws()
842 tess.numPts(), tess.numIndices()); in prepareLinesOnlyDraws()
/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.cpp562 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument
564 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp226 static void uploadUniformIndices (UniformSetup* uniformSetup, int numIndices, const int* indices, d… in uploadUniformIndices() argument
228 for (int varNdx = 0; varNdx < numIndices; varNdx++) in uploadUniformIndices()
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp96 …const glw::Functions& gl, deUint32 program, const char* varPrefix, int numIndices, const int* indi… in uploadUniformIndices() argument
98 for (int varNdx = 0; varNdx < numIndices; varNdx++) in uploadUniformIndices()
Des31fTessellationTests.cpp1709 …const int numIndices = gridWidth*gridHeight * (m_primitiveType == TESSPRIMITIVETYPE_TRIANGL… in iterate() local
1718 gridIndices.reserve(numIndices); in iterate()
1779 DE_ASSERT((int)gridIndices.size() == numIndices); in iterate()
/external/llvm/docs/
DCoverageMappingFormat.rst423 ``[numIndices : LEB128, filenameIndex0 : LEB128, filenameIndex1 : LEB128, ...]``