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Searched refs:nv50_so_target (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_stateobj.h65 struct nv50_so_target { struct
72 static INLINE struct nv50_so_target * argument
73 nv50_so_target(struct pipe_stream_output_target *ptarg) in nv50_so_target() function
75 return (struct nv50_so_target *)ptarg; in nv50_so_target()
Dnv50_push.c254 struct nv50_so_target *targ; in nv50_push_vbo()
255 targ = nv50_so_target(info->count_from_stream_output); in nv50_push_vbo()
Dnv50_query.c370 struct nv50_so_target *targ = nv50_so_target(ptarg); in nva0_so_target_save_offset()
Dnv50_state.c953 struct nv50_so_target *targ = MALLOC_STRUCT(nv50_so_target); in nv50_so_target_create()
983 struct nv50_so_target *targ = nv50_so_target(ptarg); in nv50_so_target_destroy()
1015 nv50_so_target(targets[i])->clean = TRUE; in nv50_set_stream_output_targets()
Dnv50_shader_state.c586 struct nv50_so_target *targ = nv50_so_target(nv50->so_target[i]); in nv50_stream_output_validate()
Dnv50_vbo.c665 struct nv50_so_target *so = nv50_so_target(info->count_from_stream_output); in nva0_draw_stream_output()