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Searched refs:positiveNormalizedValue (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fDefaultVertexAttributeTests.cpp404 …const tcu::Vec4 positiveNormalizedValue = ((m_useNegativeValues) ? ((normalizedValue + tcu::Vec4(1… in computeColor() local
408 return tcu::Vec4(positiveNormalizedValue.x(), 0.0f, 0.0f, 1.0f); in computeColor()
410 return tcu::Vec4(positiveNormalizedValue.x(), positiveNormalizedValue.y(), 0.0f, 1.0f); in computeColor()
412 …return tcu::Vec4(positiveNormalizedValue.x(), positiveNormalizedValue.y(), positiveNormalizedValue in computeColor()
414positiveNormalizedValue.x() + positiveNormalizedValue.z()) / 2.0f, (positiveNormalizedValue.y() + in computeColor()
/external/deqp/modules/gles3/functional/
Des3fDefaultVertexAttributeTests.cpp481 …const tcu::Vec4 positiveNormalizedValue = ((m_useNegativeValues) ? ((normalizedValue + tcu::Vec4(1… in computeColor() local
485 return tcu::Vec4(positiveNormalizedValue.x(), 0.0f, 0.0f, 1.0f); in computeColor()
487 return tcu::Vec4(positiveNormalizedValue.x(), positiveNormalizedValue.y(), 0.0f, 1.0f); in computeColor()
489 …return tcu::Vec4(positiveNormalizedValue.x(), positiveNormalizedValue.y(), positiveNormalizedValue in computeColor()
491positiveNormalizedValue.x() + positiveNormalizedValue.z()) / 2.0f, (positiveNormalizedValue.y() + in computeColor()