Searched refs:prev_x (Results 1 – 6 of 6) sorted by relevance
/external/skia/resources/ |
D | slides_transitions.lua | 60 self.prevDrawable:draw(canvas, self.prev_x, 0, self.paint) 69 rec.prev_x = 0 80 rec.prev_x = 0 84 rec.isDone = function (self) return self.prev_x >= 640 end 86 self.prev_x = self.prev_x + 20 87 self.prev_a = (640 - self.prev_x) / 640
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/external/webp/src/dsp/ |
D | lossless_enc.c | 810 VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red, in GetPredictionCostCrossColorRed() argument 819 if ((uint8_t)green_to_red == prev_x.green_to_red_) { in GetPredictionCostCrossColorRed() 833 VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, in GetBestGreenToRed() argument 839 argb, stride, tile_width, tile_height, prev_x, prev_y, in GetBestGreenToRed() 850 argb, stride, tile_width, tile_height, prev_x, prev_y, in GetBestGreenToRed() 876 VP8LMultipliers prev_x, VP8LMultipliers prev_y, in GetPredictionCostCrossColorBlue() argument 885 if ((uint8_t)green_to_blue == prev_x.green_to_blue_) { in GetPredictionCostCrossColorBlue() 891 if ((uint8_t)red_to_blue == prev_x.red_to_blue_) { in GetPredictionCostCrossColorBlue() 910 VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, in GetBestGreenRedToBlue() argument 923 argb, stride, tile_width, tile_height, prev_x, prev_y, in GetBestGreenRedToBlue() [all …]
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/external/autotest/client/site_tests/firmware_TouchMTB/ |
D | mtb.py | 571 def _calc_movement_for_axis(self, x, prev_x): argument 573 return abs(x - prev_x) if prev_x is not None else 0 615 prev_x = prev_y = None 633 prev_x = event[MTB.EV_VALUE] 646 if target_slot_live and prev_x and prev_y: 647 list_x.append(prev_x) 871 prev_x = prev_y = None 881 accu_x += self._calc_movement_for_axis(x, prev_x) 882 prev_x = x
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/external/autotest/client/tests/kvm/tests/ |
D | stepmaker.py | 44 self.prev_x = 0 264 self.prev_x, self.prev_y) 282 if (x, y) != (self.prev_x, self.prev_y): 289 self.prev_x = x
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/external/valgrind/massif/ |
D | ms_print.in | 538 my $prev_x = 0; 545 $prev_x = $x; 562 for (my $x2 = $prev_x + 1; $x2 < $x; $x2++) {
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/external/pdfium/core/src/fpdftext/ |
D | fpdf_text_int.cpp | 1238 FX_FLOAT prev_x = prev_Obj.m_pTextObj->GetPosX(), in ProcessTextObject() local 1240 prev_Obj.m_formMatrix.Transform(prev_x, prev_y); in ProcessTextObject() 1241 m_DisplayMatrix.Transform(prev_x, prev_y); in ProcessTextObject()
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