Searched refs:quadX (Results 1 – 5 of 5) sorted by relevance
150 public void set(int quadX, int quadY, float[][] positions, float[][] uvs) { in set() argument151 if (quadX < 0 || quadX * 2 >= mVertsAcross) { in set()164 int i = quadX * 2; in set()
211 int quadX = quadNdx - quadY*m_gridWidth; in init() local213 m_indices[quadNdx*6+0] = (deUint16)(quadX + quadY*(m_gridWidth+1)); in init()214 m_indices[quadNdx*6+1] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1)); in init()215 m_indices[quadNdx*6+2] = (deUint16)(quadX + quadY*(m_gridWidth+1) + 1); in init()218 m_indices[quadNdx*6+5] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1) + 1); in init()
598 int quadX = quadNdx - quadY*(gridWidth-1); in iterate() local600 indices[quadNdx*6+0] = deUint16(quadX + quadY*gridWidth); in iterate()601 indices[quadNdx*6+1] = deUint16(quadX + (quadY+1)*gridWidth); in iterate()602 indices[quadNdx*6+2] = deUint16(quadX + quadY*gridWidth + 1); in iterate()604 indices[quadNdx*6+4] = deUint16(quadX + (quadY+1)*gridWidth + 1); in iterate()
832 const int quadX = quadNdx%maxQuadsX; in init() local834 const float x0 = -1.0f + float(quadX)*w; in init()
1038 const int quadX = x - ix; in plot() local1042 if (quadX != setup->quad[0].input.x0 || in plot()1050 setup->quad[0].input.x0 = quadX; in plot()