Searched refs:randSeed (Results 1 – 3 of 3) sorted by relevance
/external/llvm/lib/Transforms/Utils/ |
D | MetaRenamer.cpp | 77 unsigned int randSeed = 0; in runOnModule() local 79 randSeed += C; in runOnModule() 81 Renamer renamer(randSeed); in runOnModule()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 243 MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes); 258 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader() argument 295 de::Random rnd(randSeed); in MultiTexShader() 541 …sc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 580 …t& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) in TextureUnitCase() argument 584 , m_randSeed (randSeed) in TextureUnitCase()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 333 MultiTexShader (deUint32 randSeed, 356 MultiTexShader::MultiTexShader (deUint32 randSeed, in MultiTexShader() argument 401 de::Random rnd(randSeed); in MultiTexShader() 697 …sc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 743 …t& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) in TextureUnitCase() argument 747 , m_randSeed (randSeed) in TextureUnitCase()
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