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Searched refs:ratioX (Results 1 – 3 of 3) sorted by relevance

/external/opencv3/samples/gpu/
Dcascadeclassifier_nvidia_api.cpp307 Ncv32u ratioX = preferredVideoFrameSize.width / minSize.width; in main() local
309 Ncv32u ratioSmallest = min(ratioX, ratioY); in main()
/external/opencv3/modules/highgui/src/
Dwindow_QT.cpp2415 ratioX = width() / float(image2Draw_mat->cols); in updateImage()
2580 ratioX = width() / float(image2Draw_mat->cols); in resizeEvent()
2591 if (fabs(ratioX - ratioY) * 100 > ratioX) //avoid infinity loop / epsilon = 1% of ratioX in resizeEvent()
2703 if (param_matrixWorld.m11()*ratioX >= threshold_zoom_img_region && in paintEvent()
2873 mouseCoordinate.rx()=floor(pfx/ratioX); in icvmouseProcessing()
2940 double pixel_width = param_matrixWorld.m11()*ratioX; in drawImgRegion()
2974 pos_in_image.rx() = pos_in_image.x()/ratioX; in drawImgRegion()
Dwindow_QT.h540 float ratioX, ratioY; variable