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/external/pdfium/core/src/fxge/ge/
Dfx_ge_device.cpp159 FX_RECT rect_i = rect_f.GetOutterRect(); in DrawPath() local
163 if (rect_i.left == rect_i.right) { in DrawPath()
164 rect_i.right++; in DrawPath()
170 if (rect_i.bottom == rect_i.top) { in DrawPath()
171 rect_i.bottom++; in DrawPath()
174 if (rect_i.Width() >= width + 1) { in DrawPath()
175 if (rect_f.left - (FX_FLOAT)(rect_i.left) > in DrawPath()
176 (FX_FLOAT)(rect_i.right) - rect_f.right) { in DrawPath()
177 rect_i.left++; in DrawPath()
179 rect_i.right--; in DrawPath()
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