Searched refs:reduced_primitive (Results 1 – 10 of 10) sorted by relevance
184 int rprim = intel->reduced_primitive; in choose_render()
484 i830->intel.reduced_primitive == GL_TRIANGLES); in i830PolygonStipple()895 i830->intel.reduced_primitive == GL_TRIANGLES) { in i830Enable()
457 i915->intel.reduced_primitive == GL_TRIANGLES); in i915PolygonStipple()902 i915->intel.reduced_primitive == GL_TRIANGLES) { in i915Enable()
88 i915->intel.reduced_primitive = rprim; in i915_reduced_primitive_state()
226 i830->intel.reduced_primitive = rprim; in i830_reduced_primitive_state()
151 switch (brw->intel.reduced_primitive) { in brw_upload_sf_prog()
115 if (reduced_prim[prim->mode] != brw->intel.reduced_primitive) { in brw_set_prim()116 brw->intel.reduced_primitive = reduced_prim[prim->mode]; in brw_set_prim()
531 if (brw->intel.reduced_primitive == GL_LINES) { in brw_wm_populate_key()534 else if (brw->intel.reduced_primitive == GL_TRIANGLES) { in brw_wm_populate_key()
147 key.primitive = brw->intel.reduced_primitive; in brw_upload_clip_prog()
286 GLenum reduced_primitive; /*< Only gen < 6 */ member