Searched refs:setProcessAllSections (Results 1 – 9 of 9) sorted by relevance
46 RTDyld->setProcessAllSections(ProcessAllSections); in LinkedObjectSet()156 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
237 void setProcessAllSections(bool ProcessAllSections) override { in setProcessAllSections() function238 Dyld.setProcessAllSections(ProcessAllSections); in setProcessAllSections()
86 ObjLayer.setProcessAllSections(true); in TEST()
233 void setProcessAllSections(bool ProcessAllSections) override { in setProcessAllSections() function234 ObjectLayer.setProcessAllSections(ProcessAllSections); in setProcessAllSections()
239 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
418 virtual void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
893 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldCOFF()903 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldELF()915 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldMachO()
438 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() function
649 Dyld.setProcessAllSections(true); in linkAndVerify()