/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 1146 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1155 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1167 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1174 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1181 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function 1218 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1219 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init() 1220 setUniform(gl, programID, "s.c", 1); in init() 1249 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1250 setUniform(gl, programID, "s.b.a", 0); in init() [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 1172 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1181 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1193 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1200 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1207 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function 1244 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1245 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init() 1246 setUniform(gl, programID, "s.c", 1); in init() 1275 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1276 setUniform(gl, programID, "s.b.a", 0); in init() [all …]
|
/external/deqp/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 1026 void setUniform (ProgramWrapper& program, 1166 void SeparateShaderTest::setUniform (ProgramWrapper& program, in setUniform() function in deqp::gles31::Functional::__anon6c1446a90111::SeparateShaderTest 1280 setUniform(vtxStage, vtxName, pp.vtxScale, m_params.useProgramUniform); in createPipeline() 1281 setUniform(frgStage, frgName, pp.frgScale, m_params.useProgramUniform); in createPipeline() 1306 setUniform(*program, "vtxScale", pp.vtxScale, false); in createReferenceProgram() 1307 setUniform(*program, "frgScale", pp.frgScale, false); in createReferenceProgram()
|
/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 223 J3DIMatrix4.prototype.setUniform = function(ctx, loc, transpose) method in J3DIMatrix4
|