Searched refs:shaderProgram (Results 1 – 7 of 7) sorted by relevance
/external/skia/bench/ |
D | GLBench.cpp | 89 GrGLuint shaderProgram; in CreateProgram() local 90 GR_GL_CALL_RET(gl, shaderProgram, CreateProgram()); in CreateProgram() 91 GR_GL_CALL(gl, AttachShader(shaderProgram, vertexShader)); in CreateProgram() 92 GR_GL_CALL(gl, AttachShader(shaderProgram, fragmentShader)); in CreateProgram() 93 GR_GL_CALL(gl, LinkProgram(shaderProgram)); in CreateProgram() 98 GR_GL_CALL(gl, GetProgramiv(shaderProgram, GR_GL_LINK_STATUS, &success)); in CreateProgram() 100 GR_GL_CALL(gl, GetProgramInfoLog(shaderProgram, 512, nullptr, infoLog)); in CreateProgram() 106 return shaderProgram; in CreateProgram()
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/external/deqp/executor/tools/ |
D | xeExtractShaderPrograms.cpp | 68 …e& cmdLine, const std::string& casePath, const xe::ri::ShaderProgram& shaderProgram, int programNd… in writeShaderProgram() argument 72 for (int shaderNdx = 0; shaderNdx < shaderProgram.shaders.getNumItems(); shaderNdx++) in writeShaderProgram() 74 …const xe::ri::Shader& shader = dynamic_cast<const xe::ri::Shader&>(shaderProgram.shaders.getItem(… in writeShaderProgram()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 98 GLuint shaderProgram; member 178 result->shaderProgram = 0; in newGLObject() 255 bindShaderProgram(object->shaderProgram); in drawGLObject() 256 if (object->shaderProgram == sShaderLit.program) in drawGLObject() 262 else if (object->shaderProgram == sShaderFlat.program) in drawGLObject() 477 result->shaderProgram = sShaderLit.program; in createSuperShape() 532 result->shaderProgram = sShaderFlat.program; in createGroundPlane() 580 result->shaderProgram = sShaderFade.program; in createFadeQuad()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 507 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderProgram& shaderProgram) in operator <<() argument 513 …for (int shaderNdx = 0; shaderNdx < shaderProgram.getNumShaders((ShaderType)shaderType); shaderNdx… in operator <<() 514 shaderPtrs.push_back(&shaderProgram.getShaderInfo((ShaderType)shaderType, shaderNdx)); in operator <<() 517 …logShaderProgram(log, shaderProgram.getProgramInfo(), shaderPtrs.size(), shaderPtrs.empty() ? DE_N… in operator <<()
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/external/deqp/executor/ |
D | xeTestResultParser.cpp | 541 ri::ShaderProgram* shaderProgram = curList->allocItem<ri::ShaderProgram>(); in handleElementStart() local 542 shaderProgram->linkStatus = toBool(getAttribute("LinkStatus")); in handleElementStart() 543 item = shaderProgram; in handleElementStart()
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/external/deqp/framework/common/ |
D | tcuTestLog.hpp | 118 TestLog& operator<< (const ShaderProgram& shaderProgram);
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 163 GLuint shaderProgram[2]; in shader_binary() local 189 shaderProgram[0] = ctx.glCreateShader(GL_VERTEX_SHADER); in shader_binary() 190 shaderProgram[1] = ctx.glCreateProgram(); in shader_binary() 223 ctx.glShaderBinary(2, &shaderProgram[0], binaryFormats[0], 0, 0); in shader_binary()
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