/external/deqp/modules/gles31/functional/ |
D | es31fBuiltinPrecisionTests.cpp | 43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local 47 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in createBuiltinPrecisionTests() 52 shaderTypes, in createBuiltinPrecisionTests() 55 shaderTypes.clear(); in createBuiltinPrecisionTests() 56 shaderTypes.push_back(glu::SHADERTYPE_VERTEX); in createBuiltinPrecisionTests() 57 shaderTypes.push_back(glu::SHADERTYPE_FRAGMENT); in createBuiltinPrecisionTests() 58 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in createBuiltinPrecisionTests() 63 shaderTypes, in createBuiltinPrecisionTests()
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D | es31fShaderStateQueryTests.cpp | 471 } shaderTypes[] = in init() local 481 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in init() 482 addChild(new ShaderLogCase(m_context, shaderTypes[ndx].caseName, "", shaderTypes[ndx].caseType)); in init()
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D | es31fOpaqueTypeIndexingTests.cpp | 1265 } shaderTypes[] = in init() local 1314 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init() 1316 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init() 1317 …tcu::TestCaseGroup* const shaderGroup = new tcu::TestCaseGroup(m_testCtx, shaderTypes[shaderTypeN… in init() 1347 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init() 1349 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init() 1350 const string name = string(indexExprName) + "_" + shaderTypes[shaderTypeNdx].name; in init()
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D | es31fProgramStateQueryTests.cpp | 849 } shaderTypes[] = in init() local 857 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in init() 858 … addChild(new ProgramLogCase(m_context, shaderTypes[ndx].caseName, "", shaderTypes[ndx].caseType)); in init()
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D | es31fNegativeShaderApiTests.cpp | 2268 const GLenum shaderTypes[] = { in link_compute_shader() local 2277 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ndx++) in link_compute_shader() 2282 GLuint otherShader = ctx.glCreateShader(shaderTypes[ndx]); in link_compute_shader() 2283 const char* otherShaderSource = (shaderTypes[ndx] != GL_GEOMETRY_SHADER) ? in link_compute_shader()
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/external/deqp/modules/gles3/functional/ |
D | es3fBuiltinPrecisionTests.cpp | 43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local 46 shaderTypes.push_back(glu::SHADERTYPE_VERTEX); in createBuiltinPrecisionTests() 47 shaderTypes.push_back(glu::SHADERTYPE_FRAGMENT); in createBuiltinPrecisionTests() 52 shaderTypes, in createBuiltinPrecisionTests()
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D | es3fShaderStateQueryTests.cpp | 671 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local 672 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in test() 674 const GLuint shader = glCreateShader(shaderTypes[ndx]); in test() 675 verifyShaderParam(m_testCtx, *this, shader, GL_SHADER_TYPE, shaderTypes[ndx]); in test()
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/external/deqp/modules/glshared/ |
D | glsBuiltinPrecisionTests.hpp | 57 const std::vector<glu::ShaderType>& shaderTypes,
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D | glsBuiltinPrecisionTests.cpp | 5304 , shaderTypes (shaderTypes_) in PrecisionTestContext() 5315 vector<ShaderType> shaderTypes; member 5334 for (size_t shaderNdx = 0; shaderNdx < ctx.shaderTypes.size(); ++shaderNdx) in createFuncGroup() 5336 const ShaderType shaderType = ctx.shaderTypes[shaderNdx]; in createFuncGroup() 5352 const vector<ShaderType>& shaderTypes, in addBuiltinPrecisionTests() argument 5368 shaderTypes, numRandoms); in addBuiltinPrecisionTests()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 1364 } shaderTypes[] = in init() local 1406 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init() 1408 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init() 1409 …tcu::TestCaseGroup* const shaderGroup = new tcu::TestCaseGroup(m_testCtx, shaderTypes[shaderTypeN… in init() 1439 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init() 1441 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init() 1442 const std::string name = std::string(indexExprName) + "_" + shaderTypes[shaderTypeNdx].name; in init()
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D | vktShaderBuiltinPrecisionTests.cpp | 5207 , shaderTypes (shaderTypes_) in PrecisionTestContext() 5217 vector<ShaderType> shaderTypes; member 5233 for (size_t shaderNdx = 0; shaderNdx < ctx.shaderTypes.size(); ++shaderNdx) in createFuncGroup() 5235 const ShaderType shaderType = ctx.shaderTypes[shaderNdx]; in createFuncGroup() 5250 const vector<ShaderType>& shaderTypes, in addBuiltinPrecisionTests() argument 5266 shaderTypes, numRandoms); in addBuiltinPrecisionTests() 5283 std::vector<glu::ShaderType> shaderTypes; in init() local 5287 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in init() 5291 shaderTypes, in init() 5294 shaderTypes.clear(); in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 503 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local 504 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in test() 506 const GLuint shader = glCreateShader(shaderTypes[ndx]); in test() 507 verifyShaderParam(m_testCtx, *this, shader, GL_SHADER_TYPE, shaderTypes[ndx]); in test()
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