Searched refs:shareContext (Results 1 – 8 of 8) sorted by relevance
65 GLXGLContext::GLXGLContext(GrGLStandard forcedGpuAPI, GLXGLContext* shareContext) in GLXGLContext() argument72 GLXContext glxShareContext = shareContext ? shareContext->fContext : nullptr; in GLXGLContext()336 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument337 GLXGLContext* glxShareContext = reinterpret_cast<GLXGLContext*>(shareContext); in SkCreatePlatformGLContext()
112 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument113 SkASSERT(!shareContext); in SkCreatePlatformGLContext()114 if (shareContext) { in SkCreatePlatformGLContext()
10 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument11 SkASSERT(!shareContext); in SkCreatePlatformGLContext()
92 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) {93 SkASSERT(!shareContext);94 if (shareContext) {
190 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument191 SkASSERT(!shareContext); in SkCreatePlatformGLContext()192 if (shareContext) { in SkCreatePlatformGLContext()
321 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* shareContext) { in SkCreatePlatformGLContext() argument322 SkASSERT(!shareContext); in SkCreatePlatformGLContext()323 if (shareContext) { in SkCreatePlatformGLContext()
132 SkGLContext* shareContext = nullptr);
1215 …// By specifying the non-fullscreen context as the shareContext, we automatically inherit the Open…1217 …fullScreenView = [[MyOpenGLView alloc] initWithFrame:viewRect shareContext:[openGLView openGLConte…