Searched refs:sourceCoords (Results 1 – 6 of 6) sorted by relevance
/external/skia/include/gpu/ |
D | GrCoordTransform.h | 52 GrCoordTransform(GrCoordSet sourceCoords, in GrCoordTransform() argument 57 this->reset(sourceCoords, texture, filter); in GrCoordTransform() 64 GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, in GrCoordTransform() argument 68 this->reset(sourceCoords, m, texture, filter); in GrCoordTransform() 74 GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, 77 this->reset(sourceCoords, m, precision); 80 void reset(GrCoordSet sourceCoords, const GrTexture* texture, in reset() argument 84 this->reset(sourceCoords, MakeDivByTextureWHMatrix(texture), texture, filter); in reset() 88 void reset(GrCoordSet sourceCoords, const SkMatrix& m, 118 GrCoordSet sourceCoords() const { return fSourceCoords; } in sourceCoords() function
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/external/skia/src/gpu/ |
D | GrCoordTransform.cpp | 13 void GrCoordTransform::reset(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture, in reset() argument 18 fSourceCoords = sourceCoords; in reset() 56 void GrCoordTransform::reset(GrCoordSet sourceCoords, in reset() argument 60 fSourceCoords = sourceCoords; in reset()
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D | GrPrimitiveProcessor.cpp | 52 if (kLocal_GrCoordSet == coordTransform->sourceCoords() && in getTransformKey() 55 } else if (kDevice_GrCoordSet == coordTransform->sourceCoords()) { in getTransformKey()
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D | GrFragmentProcessor.cpp | 79 fUsesLocalCoords = fUsesLocalCoords || transform->sourceCoords() == kLocal_GrCoordSet; in addCoordTransform()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.cpp | 45 GrCoordSet coordType = coordTransforms[t]->sourceCoords(); in emitTransforms() 112 SkASSERT(kDevice_GrCoordSet != coordTransforms[t]->sourceCoords()); in emitTransforms()
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D | GrGLSLPrimitiveProcessor.cpp | 19 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { in GetTransformMatrix()
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