Searched refs:state_fingerprint (Results 1 – 2 of 2) sorted by relevance
445 return params.state_fingerprint == 0 && params.components_fingerprint == 0; in OnStateChanged()974 std::string state_fingerprint; in HandleCheckForUpdates() local978 input.GetString(kStateFingerprintKey, &state_fingerprint); in HandleCheckForUpdates()982 const bool ignore_state = state_fingerprint.empty(); in HandleCheckForUpdates()991 if (!ignore_state && state_fingerprint != std::to_string(state_fingerprint_)) in HandleCheckForUpdates()1018 params.state_fingerprint = ignore_state ? 0 : state_fingerprint_; in HandleCheckForUpdates()
158 uint64_t state_fingerprint{0};