Searched refs:stun_attr (Results 1 – 1 of 1) sorted by relevance
467 const StunUInt64Attribute* stun_attr = in MaybeIceRoleConflict() local469 if (stun_attr) { in MaybeIceRoleConflict()471 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()484 stun_attr = stun_msg->GetUInt64(STUN_ATTR_ICE_CONTROLLED); in MaybeIceRoleConflict()485 if (stun_attr) { in MaybeIceRoleConflict()487 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()