/external/mesa3d/include/VG/ |
D | vgu.h | 105 VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0, 121 VGfloat sx0, VGfloat sy0,
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/external/mesa3d/src/gallium/state_trackers/vega/ |
D | vgu.c | 360 VGUErrorCode vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0, in vguComputeWarpQuadToSquare() argument 371 if (!matrix_quad_to_square(sx0, sy0, in vguComputeWarpQuadToSquare() 416 VGfloat sx0, VGfloat sy0, in vguComputeWarpQuadToQuad() argument 431 sx0, sy0, in vguComputeWarpQuadToQuad()
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D | matrix.h | 352 static INLINE VGboolean matrix_quad_to_square(VGfloat sx0, VGfloat sy0, in matrix_quad_to_square() argument 358 if (!matrix_square_to_quad(sx0, sy0, sx1, sy1, in matrix_quad_to_square() 371 VGfloat sx0, VGfloat sy0, in matrix_quad_to_quad() argument 384 if (!matrix_quad_to_square(sx0, sy0, sx1, sy1, in matrix_quad_to_quad()
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/external/opencv3/modules/imgproc/src/opencl/ |
D | resize.cl | 147 int sx0 = xofs[dx], sy0 = clamp(yofs[dy], 0, src_rows - 1), 152 int src_index0 = mad24(sy0, src_step, mad24(sx0, TSIZE, src_offset)), 303 int sy0 = ymap_tab[yk0], sy1 = ymap_tab[yk1 - 1]; 307 int src_index = mad24(sy0, src_step, src_offset); 309 for (int sy = sy0, yk = yk0; sy <= sy1; ++sy, src_index += src_step, ++yk)
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/external/deqp/framework/referencerenderer/ |
D | rrRasterizer.cpp | 553 const deInt64 sy0 = toSubpixelCoord(y0) + halfPixel; in rasterizeSingleSample() local 557 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 }; in rasterizeSingleSample() 733 const deInt64 sy0 = toSubpixelCoord(y0); in rasterizeMultiSample() local 737 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 }; in rasterizeMultiSample()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 676 float sy0 = y0 * (float)height; in computeVertexReference() local 679 float oosy = 1.0f / (sy1 - sy0); in computeVertexReference() 683 int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() 706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference()
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D | glsBufferTestUtil.cpp | 484 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions() local 488 float fy0 = 2.0f * sy0 - 1.0f; in computePositions()
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/external/opencv3/modules/imgproc/src/ |
D | pyramids.cpp | 872 … int k, x, sy0 = -PD_SZ/2, sy = sy0, width0 = std::min((ssize.width-PD_SZ/2-1)/2 + 1, dsize.width); in pyrDown_() local 900 WT* row = buf + ((sy - sy0) % PD_SZ)*bufstep; in pyrDown_() 964 rows[k] = buf + ((y*2 - PD_SZ/2 + k - sy0) % PD_SZ)*bufstep; in pyrDown_() 995 int k, x, sy0 = -PU_SZ/2, sy = sy0; in pyrUp_() local 1012 WT* row = buf + ((sy - sy0) % PU_SZ)*bufstep; in pyrUp_() 1048 rows[k] = buf + ((y - PU_SZ/2 + k - sy0) % PU_SZ)*bufstep; in pyrUp_()
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D | imgwarp.cpp | 1728 int sy0 = yofs[dy], k0=ksize, k1=0, ksize2 = ksize/2; in operator ()() local 1732 int sy = clip(sy0 - ksize2 + 1 + k, 0, ssize.height); in operator ()() 2435 int sy0 = dy*scale_y; in operator ()() local 2436 int w = sy0 + scale_y <= ssize.height ? dwidth1 : 0; in operator ()() 2438 if( sy0 >= ssize.height ) in operator ()() 2445 dx = vop(src.template ptr<T>(sy0), D, w); in operator ()() 2448 const T* S = src.template ptr<T>(sy0) + xofs[dx]; in operator ()() 2470 if( sy0 + sy >= ssize.height ) in operator ()() 2472 const T* S = src.template ptr<T>(sy0 + sy) + sx0; in operator ()() 3932 int sx0, sx1, sy0, sy1; in remapBilinear() local [all …]
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/external/opencv/cv/src/ |
D | cvimgwarp.cpp | 226 int sy0 = yofs[dy].idx, sy1 = sy0 + (fy > 0 && sy0 < ssize.height-1); \ 228 if( sy0 == prev_sy0 && sy1 == prev_sy1 ) \ 230 else if( sy0 == prev_sy1 ) \ 242 int sy = k == 0 ? sy0 : sy1; \ 243 if( k == 1 && sy1 == sy0 ) \ 262 prev_sy0 = sy0; \ 265 if( sy0 == sy1 ) \
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 323 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions() local 327 float fy0 = 2.0f * sy0 - 1.0f; in computePositions()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1780 const float sy0 = y0 * (float)height; in computeVertexReference() local 1783 const float oosy = 1.0f / (sy1 - sy0); in computeVertexReference() 1787 const int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() 1810 const float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3705 GrGLfloat sy0 = (GrGLfloat)srcRect.fTop; in copySurfaceAsDraw() local 3709 sy0 = sh - sy0; in copySurfaceAsDraw() 3718 sy0 /= sh; in copySurfaceAsDraw() 3724 sx1 - sx0, sy1 - sy0, sx0, sy0)); in copySurfaceAsDraw()
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