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Searched refs:texID (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/angle/
DSkANGLEGLContext.cpp134 GrEGLImage SkANGLEGLContext::texture2DToEGLImage(GrGLuint texID) const { in texture2DToEGLImage()
143 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>((uint64_t)texID); in texture2DToEGLImage()
164 GrGLuint texID; in eglImageToExternalTexture() local
165 GR_GL_CALL(this->gl(), GenTextures(1, &texID)); in eglImageToExternalTexture()
166 if (!texID) { in eglImageToExternalTexture()
169 GR_GL_CALL(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID)); in eglImageToExternalTexture()
171 GR_GL_CALL(this->gl(), DeleteTextures(1, &texID)); in eglImageToExternalTexture()
176 GR_GL_CALL(this->gl(), DeleteTextures(1, &texID)); in eglImageToExternalTexture()
179 return texID; in eglImageToExternalTexture()
/external/skia/src/gpu/gl/egl/
DSkCreatePlatformGLContext_egl.cpp43 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
211 GrEGLImage EGLGLContext::texture2DToEGLImage(GrGLuint texID) const { in texture2DToEGLImage()
217 GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID); in texture2DToEGLImage()
237 GrGLuint texID; in eglImageToExternalTexture() local
238 glGenTextures(1, &texID); in eglImageToExternalTexture()
239 if (!texID) { in eglImageToExternalTexture()
242 glBindTexture(GR_GL_TEXTURE_EXTERNAL, texID); in eglImageToExternalTexture()
244 glDeleteTextures(1, &texID); in eglImageToExternalTexture()
249 glDeleteTextures(1, &texID); in eglImageToExternalTexture()
252 return texID; in eglImageToExternalTexture()
/external/skia/include/gpu/gl/angle/
DSkANGLEGLContext.h37 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3234 GrGLuint texID = static_cast<GrGLTexture*>(surface->asTexture())->textureID(); in bindSurfaceFBOForCopy() local
3248 texID, in bindSurfaceFBOForCopy()
3913 GrGLuint texID = (GrGLuint)id; in isTestingOnlyBackendTexture() local
3915 GrGLuint texID = reinterpret_cast<const GrGLTextureInfo*>(id)->fID; in isTestingOnlyBackendTexture()
3919 GL_CALL_RET(result, IsTexture(texID)); in isTestingOnlyBackendTexture()
3926 GrGLuint texID = (GrGLuint)id; in deleteTestingOnlyBackendTexture() local
3929 GrGLuint texID = info->fID; in deleteTestingOnlyBackendTexture()
3933 GL_CALL(DeleteTextures(1, &texID)); in deleteTestingOnlyBackendTexture()
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp3831 GLuint texID = 0; in preRender() local
3838 ctx.genTextures(1, &texID); in preRender()
3839 ctx.bindTexture(GL_TEXTURE_2D, texID); in preRender()