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Searched refs:tmx (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/core/
DSkBitmapProcShader.cpp29 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in SkBitmapProcShader() argument
33 fTileModeX = (uint8_t)tmx; in SkBitmapProcShader()
76 TileMode tmx, TileMode tmy, in MakeContext() argument
86 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider, tmx, tmy); in MakeContext()
240 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, in SkCreateBitmapShader() argument
259 shader = new SkBitmapProcShader(src, tmx, tmy, localMatrix); in SkCreateBitmapShader()
261 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix); in SkCreateBitmapShader()
DSkPictureShader.cpp31 SkShader::TileMode tmx, in BitmapShaderKey()
37 , fTmx(tmx) in BitmapShaderKey()
96 SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy, in SkPictureShader() argument
101 , fTmx(tmx) in SkPictureShader()
105 SkShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy, in Create() argument
110 return new SkPictureShader(picture, tmx, tmy, localMatrix, tile); in Create()
DSkShader.cpp232 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in CreateBitmapShader() argument
234 return SkCreateBitmapShader(src, tmx, tmy, localMatrix, nullptr); in CreateBitmapShader()
237 SkShader* SkShader::CreatePictureShader(const SkPicture* src, TileMode tmx, TileMode tmy, in CreatePictureShader() argument
239 return SkPictureShader::Create(src, tmx, tmy, localMatrix, tile); in CreatePictureShader()
DSkBitmapProcState.h31 SkBitmapProcState(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy);
32 SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy);
DSkBitmapProcState.cpp40 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapProcState() argument
44 fTileModeX = tmx; in SkBitmapProcState()
49 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapProcState() argument
53 fTileModeX = tmx; in SkBitmapProcState()
DSkBitmapProcShader.h67 static Context* MakeContext(const SkShader&, TileMode tmx, TileMode tmy,
/external/skia/src/image/
DSkImageShader.cpp15 SkImageShader::SkImageShader(const SkImage* img, TileMode tmx, TileMode tmy, const SkMatrix* matrix) in SkImageShader() argument
18 , fTileModeX(tmx) in SkImageShader()
/external/skia/gm/
Dpictureshader.cpp17 SkShader::TileMode tmx; member
154 SkShader::CreatePictureShader(fPicture, kTileConfigs[tileMode].tmx, in drawScene()
163 kTileConfigs[tileMode].tmx, in drawScene()
Dtilemodes.cpp36 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
37 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
Dtilemodes_scaled.cpp36 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
37 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
/external/skia/include/core/
DSkShader.h376 TileMode tmx, TileMode tmy,
396 TileMode tmx, TileMode tmy,
/external/skia/samplecode/
DSampleTiling.cpp44 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()