/external/skia/src/core/ |
D | SkBitmapProcShader.cpp | 29 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in SkBitmapProcShader() argument 33 fTileModeX = (uint8_t)tmx; in SkBitmapProcShader() 76 TileMode tmx, TileMode tmy, in MakeContext() argument 86 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider, tmx, tmy); in MakeContext() 240 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, in SkCreateBitmapShader() argument 259 shader = new SkBitmapProcShader(src, tmx, tmy, localMatrix); in SkCreateBitmapShader() 261 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix); in SkCreateBitmapShader()
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D | SkPictureShader.cpp | 31 SkShader::TileMode tmx, in BitmapShaderKey() 37 , fTmx(tmx) in BitmapShaderKey() 96 SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy, in SkPictureShader() argument 101 , fTmx(tmx) in SkPictureShader() 105 SkShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy, in Create() argument 110 return new SkPictureShader(picture, tmx, tmy, localMatrix, tile); in Create()
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D | SkShader.cpp | 232 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in CreateBitmapShader() argument 234 return SkCreateBitmapShader(src, tmx, tmy, localMatrix, nullptr); in CreateBitmapShader() 237 SkShader* SkShader::CreatePictureShader(const SkPicture* src, TileMode tmx, TileMode tmy, in CreatePictureShader() argument 239 return SkPictureShader::Create(src, tmx, tmy, localMatrix, tile); in CreatePictureShader()
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D | SkBitmapProcState.h | 31 SkBitmapProcState(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy); 32 SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy);
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D | SkBitmapProcState.cpp | 40 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapProcState() argument 44 fTileModeX = tmx; in SkBitmapProcState() 49 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapProcState() argument 53 fTileModeX = tmx; in SkBitmapProcState()
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D | SkBitmapProcShader.h | 67 static Context* MakeContext(const SkShader&, TileMode tmx, TileMode tmy,
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/external/skia/src/image/ |
D | SkImageShader.cpp | 15 SkImageShader::SkImageShader(const SkImage* img, TileMode tmx, TileMode tmy, const SkMatrix* matrix) in SkImageShader() argument 18 , fTileModeX(tmx) in SkImageShader()
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/external/skia/gm/ |
D | pictureshader.cpp | 17 SkShader::TileMode tmx; member 154 SkShader::CreatePictureShader(fPicture, kTileConfigs[tileMode].tmx, in drawScene() 163 kTileConfigs[tileMode].tmx, in drawScene()
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D | tilemodes.cpp | 36 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument 37 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
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D | tilemodes_scaled.cpp | 36 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument 37 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
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/external/skia/include/core/ |
D | SkShader.h | 376 TileMode tmx, TileMode tmy, 396 TileMode tmx, TileMode tmy,
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/external/skia/samplecode/ |
D | SampleTiling.cpp | 44 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument 45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
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