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/external/skia/bench/
DGameBench.cpp91 SkRandom transRand; in onDraw() local
173 fSaved[fNumSaved][0] = transRand.nextRangeScalar(0.0f, maxTransX); in onDraw()
174 fSaved[fNumSaved][1] = transRand.nextRangeScalar(0.0f, maxTransY); in onDraw()